Quote:
Originally Posted by Maur0
Excellent plugin. The only thing that bothers me are these messages that repeatedly come out and do not stop coming out. I don't know what error it can cause:
Code:
L 05/24/2023 - 14:55:22: [SM] Blaming: left4dhooks.smx
L 05/24/2023 - 14:55:22: [SM] Call stack trace:
L 05/24/2023 - 14:55:22: [SM] [0] ThrowNativeError
L 05/24/2023 - 14:55:22: [SM] [1] Line 174, l4dd\l4dd_natives.sp::ValidateAddress
L 05/24/2023 - 14:55:22: [SM] [2] Line 1740, l4dd\l4dd_natives.sp::Native_GetCurrentFinaleStage
L 05/24/2023 - 14:55:22: [SM] [4] L4D2_GetCurrentFinaleStage
L 05/24/2023 - 14:55:22: [SM] [5] Line 3944, F:\Games\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2_sb_ai_improver.sp::ShouldUseFlowDistance
L 05/24/2023 - 14:55:22: [SM] [6] Line 1347, F:\Games\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2_sb_ai_improver.sp::SurvivorBotThink
L 05/24/2023 - 14:55:22: [SM] [7] Line 1256, F:\Games\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2_sb_ai_improver.sp::OnPlayerRunCmd
L 05/24/2023 - 14:55:22: [SM] Exception reported: g_pScriptedEventManager not available (WIN/2/1.130).
And half that the function of the command to allow them to change the weapon does not work or is affected.
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Do you have the latest version of Left 4 DHooks? If so, have you updated its gamedata with the one provided in the plugin's post?