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[L4D2]Exclude projectiles that have been thrown
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sorallll
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Join Date: Oct 2018
01-12-2022 , 14:26 Re: [L4D2]Exclude projectiles that have been thrown
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3
Quote:
Originally Posted by
Marttt
Didn't understand what you mean.
Anyway check:
[L4D1 & L4D2] Throwable Announcer
, maybe helps
I have a function where I want to save the player's weapon and restore it sometime later. But I want to exclude throws already thrown when saving throws
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