Description
Automatically kicks special infected bots right after death.
Why
Special infected bots take around 6 seconds to be kicked from the server upon death, consuming client slots until then.
Kicking right after death will increase their spawn rate success related to having "no slots" available.
Features
- Allow setting which special infected bot should be kicked.
- Allow speeding up the Tank incapacitated animation to kick.
Cvars
A configuration file named "
l4d_kick_si_bot_on_death.cfg" will automatically be created for you upon the first run in the "
\cfg\sourcemod\" folder.
PHP Code:
// Enable/Disable the plugin.
// 0 = Disable, 1 = Enable.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_kick_si_bot_on_death_enable "1"
// Which special infected should be kicked right after being killed.
// 1 = SMOKER, 2 = BOOMER, 4 = HUNTER, 8 = SPITTER, 16 = JOCKEY, 32 = CHARGER, 64 = TANK.
// Add numbers greater than 0 for multiple options.
// Example: "127", enables for all SI.
// -
// Default: "127"
// Minimum: "0.000000"
// Maximum: "127.000000"
l4d_kick_si_bot_on_death_si "127"
// Kicks the Tank bot when it becomes incapacitated.
// 0 = Disable, 1 = Enable.
// Note: must have TANK flag enabled on "l4d_kick_si_bot_on_death_si".
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_kick_si_bot_on_death_tank_incapacitated "1"
Admin Commands
- sm_print_cvars_l4d_kick_si_bot_on_death => Print the plugin related cvars and their respective values to the console. (z flag required)
Change Log
Notes
Related messages
- Dropped <BOT> from server (Kicked by Console : infected team is full)
- Dropped <BOT> from server (Kicked by Console : death anim finished)
Related Plugins
Post Reply
- Any feedback, bug reports, fixes, improvements, translations or suggestions for the plugin are welcome.
Thank you!
Installation
- Put the "l4d_kick_si_bot_on_death.smx" file (click Get Plugin) in your "\addons\sourcemod\plugins\" folder.