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[ANY] Work with memory in SourcePawn
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Fyren
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Join Date: Feb 2106
09-05-2017 , 16:35 Re: [ANY] Work with memory in SourcePawn
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SDKCall definitely isn't going to set memory executable, but at least some of a plugin's memory is necessarily going to be. Perhaps it all is, but I didn't check the VM code. I assume the example in the first post works, which would indicate it is (whether intentional or not).
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