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Source SDK Released!


  
 
 
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BAILOPAN
Join Date: Jan 2004
Old 12-01-2004 , 11:29   Source SDK Released!
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It has happened! The Half-Life 2: Source Software Development Kit has been released by Valve.

Although we won't have anything for you instantly, we will keep the community apprised with little things along the way, such as demos, sample plugins, and header code so people can start seeing how to mod for SourceMod.

The recent Scripting Language poll was a huge hit, and it was interesting to see what everyone thought of different languages. First, the news that will please everyone:

SourceMod will be a highly dynamic mod. So far, you can make C, AMX, or JavaScript plugins all at once simply by adding the appropriate DLLs. In the future, a Python addon may come too.

However, the "official" language will be JavaScript. Small/AMX has far too many limitations, and the code base is not only messy but decently buggy. AMX Mod X spent a great deal of time improving it with a 64-bit port and a debugger, but it's time to let Small die in the gaming world. Nonetheless, you will still be able to write Small plugins.

The prospect of being able to do things like:
Code:
   var name = player.name()
Instead of:
Code:
   new name[24]
   get_user_name(id, name, 23)
Should be appealing to people. Again, more information will be available as we get things done.
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