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Clan tag protect


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Mike_BoG
SourceMod Donor
Join Date: Jul 2011
Old 07-01-2012 , 14:12   Clan tag protect
Reply With Quote #1

I'm looking for someone who can make a "clan tag protect" script, which uses SteamTools to check if the player is in a group, and if they are not, issue a permanent ban - payment offered. It must be reliable and must not give false positives as our current one does, I would also like it to support "protecting" several tags.

Note: This plugin must be private.

Please contact me on here, via email "mikeeeyboy 'at' blackoutgaming.org".

Thanks.

Last edited by Mike_BoG; 11-03-2013 at 11:18.
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Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Old 07-02-2012 , 05:44   Re: Clan tag protect
Reply With Quote #2

I actually think a lot of communities would want something like this. If there isn't one already posted here on the site, I think I might whip one together and post it on the site.
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 07-02-2012 , 06:37   Re: Clan tag protect
Reply With Quote #3

There actually is one, it however has no support for that groupcheck feature and is obvisiously not private.

Yours sincerely
Impact
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Last edited by Impact123; 07-02-2012 at 06:40.
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Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Old 07-02-2012 , 06:48   Re: Clan tag protect
Reply With Quote #4

You should go ahead and add the groupcheck feature.

From steam tools:
Code:
/**
 * Requests a client's status in a Steam group.
 * Response is returned in Steam_GroupStatusResult forward.
 *
 * @param client         Client index.
 * @param groupAccountID 32-bit account ID of group.
 *
 * @return A bool representing whether or not the request was sent to 
 *         Steam.
 */
native bool:Steam_RequestGroupStatus(client, groupAccountID);

/**
 * Called when a response to a group status request is recieved.
 * This is called for all responses recieved, not just ones requested by 
 * your plugin.
 *
 * @param client         Client index.
 * @param groupAccountID 32-bit account ID of group. Make sure to check 
 *                       this agaist the ID you are expecting.
 * @param groupMember    Whether or not the client is a member in the 
 *                       specified group.
 * @param groupMember    Whether or not the client is an officer in the 
 *                       specified group.
 *
 * @noreturn
 */
forward Steam_GroupStatusResult(client, groupAccountID, bool:groupMember, bool:groupOfficer);
And, it has many other great features.
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Last edited by Skyy; 07-02-2012 at 06:49.
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 07-02-2012 , 07:07   Re: Clan tag protect
Reply With Quote #5

I cant see the reason for this, aren't clantags unique?
That makes really no sense to me at the moment.

Edit:
Quote:
Group abbreviation is already in use or contains invalid characters
This is what i meant.
No one who isn't in the group can user the clantag afaik.

Yours sincerely
Impact
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Last edited by Impact123; 07-02-2012 at 07:10.
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TheAvengers2
BANNED
Join Date: Jul 2011
Old 07-02-2012 , 07:35   Re: Clan tag protect
Reply With Quote #6

Perhaps cheats can spoof community tags?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-02-2012 , 07:38   Re: Clan tag protect
Reply With Quote #7

Maybe he want's it for a game that doesn't have native clan tags?
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Mike_BoG
SourceMod Donor
Join Date: Jul 2011
Old 07-02-2012 , 09:52   Re: Clan tag protect
Reply With Quote #8

Yes, the game is Team Fortress 2, I forgot to add this to OP.
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