The Terrorists spawn with one HE grenade, which freezes the Counter-Terrorists for a time, two flashbangs and one smokegrenade (which is a molotovgrenade), also they have a bugged knife which they can't use.
The CTs have a knife and have to try to catch the Ts.
The plugin has a config in which you can configure it to your needs:
Code:
// If enabled this blocks the left mouse button of cts
// -
// Default: "0"
hns_blockslash "0"
// How long the CTs will be frozen at spawn (== mp_freezetime)
// -
// Default: "10"
hns_countdown_length "10"
// After how many rounds without teamswaps teams should be swapped
// -
// Default: "5"
hns_forceswap "5"
// Duration of the freeze
// -
// Default: "5"
hns_freeze_duration "5"
// Enables freeze grenade for Terrorists
// -
// Default: "1"
hns_freeze_enable "1"
// Makes frozen CTs invulnerable
// -
// Default: "1"
hns_freeze_invulnerable "1"
// The radius of a freezegrenade
// -
// Default: "1000"
hns_freeze_radius "1000"
// Time the player is slowed down after being frozen
// -
// Default: "2"
hns_freeze_slowdown "2"
// Allow players to move the camera when frozen
// -
// Default: "0"
hns_freeze_turning "0"
// Disable blocking of teammates
// -
// Default: "0"
hns_semiclip "0"
// If enabled CTs will get invulnerability while they are at spawn
// -
// Default: "1"
hns_spawn_invulnerable "1"
// How many flashbangs Terrorists get at spawn
// -
// Default: "2"
hns_t_flashbang "2"
// How many grenades Terrorists get at spawn
// -
// Default: "1"
hns_t_hegrenade "1"
// If Terrorists shouldnt get flashed
// -
// Default: "1"
hns_t_noflash "1"
// How many grenades Terrorists get at spawn
// -
// Default: "1"
hns_t_smokegrenade "1"