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bot's pdata and natives&client_PostThink


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LynX
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Join Date: Oct 2004
Old 05-03-2005 , 05:27   bot's pdata and natives&client_PostThink
Reply With Quote #1

1. Well, how can I actually make pdata changes on bot?
And how can I use normal natives for them like set_user_origin?
2. Another plugin has limit for something set to 100,000,000 .
Well, with client_PostThink I can set it higher, but it won't move...
How can I make that it rises normally, because client_PostThink just keeps that number I choosed?

Thanks.
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twistedeuphoria
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Join Date: Jul 2004
Old 05-03-2005 , 12:16  
Reply With Quote #2

1. Just using the engine functions should work. If set_user_origin is restricted to players, just use entity_set_origin.
2. What is this something?
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LynX
Veteran Member
Join Date: Oct 2004
Old 05-03-2005 , 13:24  
Reply With Quote #3

1. Thanks
2. Well, I have a HL mod which gives you or takes you powerlevel while you kill other players.
But some guys locked the powerlevel so it can't be over 100,000,000 .
I can set it above 100,000,000 only if I'm using client_PostThink...
But how the heck I'm supposted to make that powerlevel increases or decreases normally?
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