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Is there a way that i can make my own CS 1.6 maps?


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lanvo
Member
Join Date: Jul 2005
Old 08-10-2005 , 22:18   Is there a way that i can make my own CS 1.6 maps?
Reply With Quote #1

I've seen a lot of custom map but don't know what they use to make it? is it possible for non programmer to make a custom maps?
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check out my own custom map that i made surf_in-house for CS 1.6
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[]D [] []v[] []D
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Join Date: Jul 2005
Old 08-10-2005 , 22:25  
Reply With Quote #2

ya get valve hammer editor
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n0obie4life
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Join Date: Dec 2004
Old 08-11-2005 , 04:13  
Reply With Quote #3

and zoneer
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VanillA Ice
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Join Date: Apr 2005
Old 08-11-2005 , 17:27  
Reply With Quote #4

you still need a little coding experience or else you will pull your hair out
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simplysped
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Join Date: Mar 2005
Old 08-11-2005 , 17:44  
Reply With Quote #5

Quote:
Originally Posted by VanillA Ice
you still need a little coding experience or else you will pull your hair out
lol no, Get Hammer, set it up. And learn how to make entities and brushes.
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lanvo
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Join Date: Jul 2005
Old 08-11-2005 , 19:10  
Reply With Quote #6

lol, i got hammer version 3.4 and i think it's painfully confusing???
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check out my own custom map that i made surf_in-house for CS 1.6
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User32
Member
Join Date: Aug 2005
Old 08-11-2005 , 20:09  
Reply With Quote #7

It ain't that bad. Every program takes gettin' used to.
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AssKicR
Veteran Member
Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 08-11-2005 , 20:35  
Reply With Quote #8

Hammer (aka Worldcraft) + Zoners + HLCC + Textures

and ur all set
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lanvo
Member
Join Date: Jul 2005
Old 08-12-2005 , 00:11  
Reply With Quote #9

okay, after a day of messing with it and reading tutorials from this site: http://ammahls.com/resource/tuts/cs.htm

de_block finally exist - http://s39.yousendit.com/d.aspx?id=3...20PYMY0DCR9MHA

after 2 days of using, here is surf_in-house - http://s37.yousendit.com/d.aspx?id=0...A3DXQGZU29KMCS

please try out my first map ever and give some comments thx for all the help, i still have a long way to go to reach those surf_ninja level map...
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