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teleports blow up when spys steps on one?


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ConkertheCat
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Old 11-16-2011 , 08:56   teleports blow up when spys steps on one?
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Yeah got a odd error....teleport blows up when a spy steps on it ._. and it acts like it teleports them but blows the exit up ._. anyone have an idea what caused this?
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Powerlord
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Old 11-16-2011 , 09:46   Re: teleports blow up when spys steps on one?
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Originally Posted by ConkertheCat View Post
Yeah got a odd error....teleport blows up when a spy steps on it ._. and it acts like it teleports them but blows the exit up ._. anyone have an idea what caused this?
Generally exits only blow up by themselves if they are in areas where the teleporter height plus the player height is greater than the distance between the floor and ceiling.

This is to prevent teleporter griefing, which caused players to get stuck if teleporters were placed in low-ceiling areas.
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ConkertheCat
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Old 11-16-2011 , 10:18   Re: teleports blow up when spys steps on one?
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Originally Posted by Powerlord View Post
Generally exits only blow up by themselves if they are in areas where the teleporter height plus the player height is greater than the distance between the floor and ceiling.
wut? O.o

and ehh how do i fix this? as i placed two teleporters 10 feet from each other on lvl ground and this happened :/
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Powerlord
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Old 11-16-2011 , 13:41   Re: teleports blow up when spys steps on one?
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Originally Posted by ConkertheCat View Post
wut? O.o

and ehh how do i fix this? as i placed two teleporters 10 feet from each other on lvl ground and this happened :/
That doesn't sound like normal behavior, then. I'm not sure why they'd blow up, then.

I know I've seen them blow up if you place them too close to certain walls, but if nothing's nearby... no idea.
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ConkertheCat
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Old 11-16-2011 , 17:00   Re: teleports blow up when spys steps on one?
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Originally Posted by Powerlord View Post
That doesn't sound like normal behavior, then. I'm not sure why they'd blow up, then.

I know I've seen them blow up if you place them too close to certain walls, but if nothing's nearby... no idea.
well is there a way to disable this teleporter blowing up thing? ._.
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Dravu
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Old 11-16-2011 , 20:28   Re: teleports blow up when spys steps on one?
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I agree with Powerlord. You have to be doing some sort of bad placement as that's the only reason the exit blows up automatically like that. There's no way to disable it that I know of. It's there to prevent players from getting stuck.

Last edited by Dravu; 11-16-2011 at 20:29.
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Powerlord
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Old 11-17-2011 , 09:43   Re: teleports blow up when spys steps on one?
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Originally Posted by Dravu View Post
I agree with Powerlord. You have to be doing some sort of bad placement as that's the only reason the exit blows up automatically like that. There's no way to disable it that I know of. It's there to prevent players from getting stuck.
And even then, it doesn't always work. Which is why Valve patched PL_Upward yesterday or so I assume.
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ConkertheCat
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Old 11-18-2011 , 18:55   Re: teleports blow up when spys steps on one?
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And even then, it doesn't always work. Which is why Valve patched PL_Upward yesterday or so I assume.
soo what does that mean? i mean the teleports where not near any walls or anything :/
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