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[HL] TripMine Laser Customizer


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Plugin Info:     Modification:   Half-Life        Category:   Fun Stuff       
GordonFreeman (RU)
Veteran Member
Join Date: Jan 2010
Location: Uzbekistan
Old 04-26-2012 , 09:05   [HL] TripMine Laser Customizer
Reply With Quote #1


TripMine Laser Customizer

Author: KORD_12.7
Version: 0.1.1

Description:
With that plugin you can change laser beam color of the tripmines and set glow to them. You can also add the refraction of laser.
Cvars:
tripmine_laser_color - <255 | 255 | 255> - laser beam color in rgb. set it to random to get random color
tripmine_laser_brightness - <128> - laser beam brightness (0-10 ultraviolet laser)
tripmine_laser_noise - 1 - laser beam refraction. 0 - standard laser. values of 1 to 128 regulate the degree of refractive index
tripmine_render - <1 | 0> - tripmine glow. 0 - on. 1 - off, color by laser beam color

Attached Files
File Type: sma Get Plugin or Get Source (TripMine_Laser_Customizer.sma - 1111 views - 3.0 KB)
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poliisi299
Senior Member
Join Date: May 2011
Old 04-26-2012 , 10:51   Re: [HL] TripMine Laser Customizer
Reply With Quote #2

What is blue color name ??
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GordonFreeman (RU)
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Join Date: Jan 2010
Location: Uzbekistan
Old 04-26-2012 , 10:54   Re: [HL] TripMine Laser Customizer
Reply With Quote #3

You meaning RGB of blue color?
is 0 128 255

use http://yandex.ru/yandsearch?clid=139...t=rgb&lr=10335
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 04-26-2012 , 10:57   Re: [HL] TripMine Laser Customizer
Reply With Quote #4

It's just a faded blue, like {80, 80, 170}.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 04-26-2012 , 11:37   Re: [HL] TripMine Laser Customizer
Reply With Quote #5

Why are you using AddToFullPack?
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Old 04-27-2012, 02:49
GordonFreeman (RU)
This message has been deleted by GordonFreeman (RU). Reason: because addtofullpack is awesome
GordonFreeman (RU)
Veteran Member
Join Date: Jan 2010
Location: Uzbekistan
Old 04-27-2012 , 07:15   Re: [HL] TripMine Laser Customizer
Reply With Quote #6

This not my plugin.
Here is my variant (right?):
Code
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darkhk3r1
New Member
Join Date: May 2012
Old 05-21-2012 , 11:57   Re: [HL] TripMine Laser Customizer
Reply With Quote #7

@ "GordonFreeman (RU)" You forgot to tell how to use this plugin in game ,like what command to use to plant mine ?

Last edited by darkhk3r1; 05-21-2012 at 12:02.
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Old 05-21-2012, 12:10
darkhk3r1
This message has been deleted by Exolent[jNr]. Reason: Advertising other plugins.
Old 05-21-2012, 12:14
darkhk3r1
This message has been deleted by Exolent[jNr]. Reason: Advertising other plugins.
GordonFreeman (RU)
Veteran Member
Join Date: Jan 2010
Location: Uzbekistan
Old 05-22-2012 , 02:04   Re: [HL] TripMine Laser Customizer
Reply With Quote #8

darkhk3r1, this is for Half-Life only.
In half-life you can pickup mine and easy plant it. This is standart weapon in HL.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-02-2012 , 04:02   Re: [HL] TripMine Laser Customizer
Reply With Quote #9

Why are you using AddToFullPack ? Why not using simply m_pBeam offset ?

Code:
new i, maxEnt = global_get(glb_maxEntities)
		
		for(i = 0; i < maxEnt; i++) 
			ArrayPushArray(g_Colors, {0, 0, 0})
Seriously ? Argh. Never hear custom field like pev_vuser* ?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-17-2012 , 13:24   Re: [HL] TripMine Laser Customizer
Reply With Quote #10

No answers/changes after more than 15 days. Assuming author is inactive.

Unapproved.
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