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[VSP] Anti-flood plugin "Serversecure"


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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 11-03-2010 , 09:32   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #91

No offence, but me and my 7 extensions do know how the ConCommand system works.
It was just an oversight as I was in a hurry to update.
Just working on L4D2 support atm, so I'll leave it until that is done to update.
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LordMarqus
Senior Member
Join Date: Sep 2009
Location: Poland
Old 11-03-2010 , 09:36   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #92

None taken

Just posted it in case somebody wants to know the solution. I'm a beginner in this stuff.
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Last edited by LordMarqus; 11-03-2010 at 11:28.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 11-03-2010 , 09:38   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #93

@asherkin, that may have been the best post in this thread yet
I hope you will get that l4d2 version working.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 11-04-2010 , 08:59   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #94

Quote:
Originally Posted by Visual77 View Post
I hope you will get that l4d2 version working.
It was a very short lived endeavor.
Made the code and Makefile changes, compiled it to test, went to update the gamedata and POW, dead end.
L4D2 uses the older file filter, which the code would need a considerable rewrite to work with. Maybe one day year.
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raydan
Senior Member
Join Date: Aug 2006
Old 11-04-2010 , 11:49   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #95

tested this plugin with spoofed ip A2S_INFO packet flood.

server no response to normal user.

one word "useless"
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Visual77
Veteran Member
Join Date: Jan 2009
Old 11-04-2010 , 14:11   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #96

Quote:
Originally Posted by asherkin View Post
It was a very short lived endeavor.
Made the code and Makefile changes, compiled it to test, went to update the gamedata and POW, dead end.
L4D2 uses the older file filter, which the code would need a considerable rewrite to work with. Maybe one day year.
Joy...
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AzuiSleet
Fool
Join Date: Jul 2008
Old 11-04-2010 , 17:51   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #97

As raydan helpfully suggested, I did test it against a spoofed IP flood, and it was hitting the query ceiling, so I put it even higher. It should be more responsive, within reason. We're taking the "respond to everything" approach like every other query cacher, but saving resources for in-game traffic.
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adamnp
Member
Join Date: Jul 2008
Location: Connecticut
Old 11-06-2010 , 17:34   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #98

hey azui, any chance to allow a whitelist of a few ips, so the status's from hlsw/game-monitor/gametracker work properly? Thatd be hot
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AzuiSleet
Fool
Join Date: Jul 2008
Old 11-06-2010 , 18:36   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #99

I don't know why those services stop working correctly, they are using the protocol incorrectly. If you turn on ss_oob_show 1 it will show you what they're doing wrong and you can report that to me.

Infact, I see my servers on both gametracker.com and through the HLSW program. I don't know what the issue with game-monitor.com is.

Last edited by AzuiSleet; 11-06-2010 at 18:43.
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adamnp
Member
Join Date: Jul 2008
Location: Connecticut
Old 11-06-2010 , 18:54   Re: [VSP] Anti-flood plugin "Serversecure"
Reply With Quote #100

I'll do what you suggested and talk to Wojjie tonight...See if he can fix.

Thanks!
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