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mapvote


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KillerSneak
Member
Join Date: Feb 2008
Old 08-05-2008 , 05:26   Re: mapvote
Reply With Quote #121

So it's not possible at all to handle this on multible servers as you can only have 1 ini file, so if i was to run 4 servers on the same box all 4 servers will make use of the same map/voting system? Any way i can change this?
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zerak
Senior Member
Join Date: Feb 2008
Old 08-05-2008 , 07:47   Re: mapvote
Reply With Quote #122

change filepath for the config (a cvar) or make link so that the server think it reads a file in one place but it is actually located elsewhere.

In linux look at the commadn "ln"
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KillerSneak
Member
Join Date: Feb 2008
Old 08-05-2008 , 08:38   Re: mapvote
Reply With Quote #123

Quote:
Originally Posted by zerak View Post
change filepath for the config (a cvar) or make link so that the server think it reads a file in one place but it is actually located elsewhere.

In linux look at the commadn "ln"
Could you tell me how / the cvar as this would be nice / real helpfull
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nOzE
Member
Join Date: Jul 2008
Old 08-07-2008 , 17:14   Zerak, does the counter work???
Reply With Quote #124

If you want i can test it on my Server!

Last edited by nOzE; 08-07-2008 at 17:19.
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zerak
Senior Member
Join Date: Feb 2008
Old 08-07-2008 , 17:25   Re: mapvote
Reply With Quote #125

You mean the next release? Yeah I can upload it quite soon if you are intressted in it (requires 1.1 trunk). Needs to make a final session with people inside the server to make sure it works ok and then remove the logging. Then going to take a look if I can get maprate working on 1.1 as I have an optional module that use the result from maprate.

As for the sound is anyone willing to do any nice start and end sounds? Currently I am using mani's but that is probably nothing I can include
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nOzE
Member
Join Date: Jul 2008
Old 08-07-2008 , 17:36   Re: mapvote
Reply With Quote #126

Make the sound-files configurable, so every one can choose. You dont need too include one!

The most important thing for me is to have the player-count for the mapīs working!!

Thank you for the work! I already said and repeat once more: THIS IS THE MOST IMPORTANT PLUGIN FOR SOURCEMOD!!!!!
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zerak
Senior Member
Join Date: Feb 2008
Old 08-07-2008 , 18:16   Re: mapvote
Reply With Quote #127

they already are configurable with a cvar, "" to disable it or set soundenable 0 to disable all (both).
Yay map rate worked now for some reason.
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Thermopyle
Member
Join Date: Jun 2008
Old 08-07-2008 , 18:25   Re: mapvote
Reply With Quote #128

Quote:
Originally Posted by nOzE View Post
THIS IS THE MOST IMPORTANT PLUGIN FOR SOURCEMOD!!!!!

This is true.

This may not be the appropriate place to ask, but what's involved with moving to 1.1? Do all current plugins still work?
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PStar
Veteran Member
Join Date: Mar 2008
Old 08-07-2008 , 22:10   Re: mapvote
Reply With Quote #129

I have saw that some of your bug reports have been fixed in the newes SM version, does it men that you can reles a new version of your plugin soon?
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zerak
Senior Member
Join Date: Feb 2008
Old 08-09-2008 , 12:51   Re: mapvote
Reply With Quote #130

I am tired of debuging and tired today so here you go 1.0.0 for sourcemod 1.1 assuming I didn't break anything.

Let me know if you find any bugs.
Note: rtv at the same time as a vote is triggered will stop the vote and could leave nextmap as "Pending map"
some other small bugs in mapchooser that I rather wait and see what they will do with
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