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Advanced AFK Manager v 1.5a *UPDATED*


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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 06-06-2006 , 02:27  
Reply With Quote #11

Where'd the SMA go?
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

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MercenaryDan
Junior Member
Join Date: May 2006
Location: Houston, TX
Old 06-06-2006 , 02:42  
Reply With Quote #12

sorry bout that i picked the wrong file (both are named the same)
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 06-06-2006 , 16:50  
Reply With Quote #13

So its working okay then? I mean ill test it out but just wondering to know what im looking for
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MercenaryDan
Junior Member
Join Date: May 2006
Location: Houston, TX
Old 06-06-2006 , 17:05  
Reply With Quote #14

yep its working
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 06-06-2006 , 17:11  
Reply With Quote #15

okay... I just tested it. Have not even got intot he afk percentage, whatever that means. (it would be easier if it was units or numbers as in how many do u want)

ANy way its not working right as in when im afk for more than 20 seconds and i move and shoot and my enemy shoots me, i explode and repawn with no deaths every single time. I have to leave and come back to have me be normal and I had to stop the plugin to play. And how does the percentage work again? percentage of the server like 50% would hold half your server in spec?

Either way, its not working at all and in a bad way.
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MercenaryDan
Junior Member
Join Date: May 2006
Location: Houston, TX
Old 06-06-2006 , 19:31  
Reply With Quote #16

Fixed. Here was the problem : When you are set to afk you are set to explode if one bullet hits you. For weapons like the awp, the would kill you and the player would get a frag/death. Me being the n00b i am, set the user health to 1000 and when the afk returned set it to 100. I edited it to when the afk returns to what his health was when afk.

afk_specpercentage is a decimal (0.5) which says when this percentage of the server is full make the people afk instead of kicking them
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 06-06-2006 , 22:39  
Reply With Quote #17

GOtcha, and glad its fixed ill test it out i guess.. lol
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Malina
Junior Member
Join Date: Mar 2004
Location: Ukraine
Old 06-07-2006 , 14:53  
Reply With Quote #18

n1ce! thanks
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sasdad
Junior Member
Join Date: Jul 2006
Old 07-04-2006 , 17:49   Re: Advanced AFK Manager v 1.0
Reply With Quote #19

Hi,

your plugin is great, but you made one mistake.

You should change this condition:
if (UserNewOrigin[0] != UserOldOrigin[i][0] && UserNewOrigin[1] != UserOldOrigin[i][1] && UserNewOrigin[2] != UserOldOrigin[i][2])

to this:
if (UserNewOrigin[0] != UserOldOrigin[i][0] || UserNewOrigin[1] != UserOldOrigin[i][1] || UserNewOrigin[2] != UserOldOrigin[i][2])

Just change ANDs to ORs.
Then it works great.
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AmuN
New Member
Join Date: Apr 2006
Old 07-04-2006 , 20:20   Re: Advanced AFK Manager v 1.0
Reply With Quote #20

A nice feature for an AFK plugin would be to add a command where if someone says "afk" the afk person (who has been afk for the set amount of time) is automatically slayed and change team to spectator. Then after the 2nd set amount of time is kicked from the server. This way if someone goes afk and they are the only one left anyone can say afk and the person doesn't waste round time.
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