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Server crashes after changing map


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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 03-30-2010 , 14:08   Re: Server crashes after changing map
Reply With Quote #11

hmmm.. Are you trying run hosts 64-bit OS ?
Code:
CRASH: Tue Mar 30 21:06:17 MSD 2010
Start Line: ./srcds_i686 -game cstrike -debug -console -port 27116 +ip 83.69.226.109 +map de_dust2 +maxplayers 32 -tickrate 100 -secure -pingboost 1
Core was generated by `srcds_i686'.
Program terminated with signal 11, Segmentation fault.
-secure -pingboost 1 not exist source dedicated server...

5 Source Dedicated Server
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SaintK
Veteran Member
Join Date: Mar 2004
Old 04-01-2010 , 07:54   Re: Server crashes after changing map
Reply With Quote #12

First metalist output is intresting for a CS:S server:

[02] TF2 Tools (1.3.1) by AlliedModders LLC

huh?
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 04-01-2010 , 08:26   Re: Server crashes after changing map
Reply With Quote #13

Quote:
Originally Posted by SaintK View Post
First metalist output is intresting for a CS:S server:

[02] TF2 Tools (1.3.1) by AlliedModders LLC

huh?
Read again =)

Sometimes, when map change (TF2 and CSS Servers)
...

TF2 = #4
CSS = #5
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Extrim25
Junior Member
Join Date: Jan 2009
Old 04-10-2010 , 10:19   Re: Server crashes after changing map
Reply With Quote #14

Quote:
Originally Posted by Bacardi View Post
hmmm.. Are you trying run hosts 64-bit OS ?
No, our OS 32-bit. Our Kernel is compiled with PAE to have access to 16 GB of RAM.
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