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Deathrun Fun [Freerun & Respawn] [20.09.14]


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happy_2012
Senior Member
Join Date: Aug 2012
Old 11-15-2014 , 14:10   Re: Deathrun Fun [Freerun & Respawn] [20.09.14]
Reply With Quote #11

Updated to version 1.3
Read the first post for more information
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 10-09-2015 , 12:56   Re: Deathrun Fun [Freerun & Respawn] [20.09.14]
Reply With Quote #12

As I am currently busy, can't go in deep now. This is at a quick glance:

1.In event_player_death returning PLUGIN_HANDLED is not needed.
2.Indent your code properly please.
3.You could remove the last empty line from the const and go until sizeof in the for, not until charsmax, it makes more sense like that. Not like it matter too much, anyway.
4.In CmdRespawn don't check is_user_alive two times, you will reach else only if the player is dead. Same for FwdHamUse_Button, don't repeat checks two time, put them only one time. What is common goes first, what is different after.
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Last edited by HamletEagle; 10-09-2015 at 12:59.
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happy_2012
Senior Member
Join Date: Aug 2012
Old 10-10-2015 , 08:27   Re: Deathrun Fun [Freerun & Respawn] [20.09.14]
Reply With Quote #13

I dropped support for this plugin long time ago.

Can you just delete this thread or simply unapprove the plugin?
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Last edited by happy_2012; 10-10-2015 at 08:28.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 10-10-2015 , 08:28   Re: Deathrun Fun [Freerun & Respawn] [20.09.14]
Reply With Quote #14

Then it will be unapproved. As you wish.
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Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 10-13-2015 , 00:48   Re: Deathrun Fun [Freerun & Respawn] [20.09.14]
Reply With Quote #15

to be more fun you should added Automatic Bunny Hop
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