Code:
Program received signal SIGSEGV, Segmentation fault.
0xf3887a51 in SourceHook::CSourceHookImpl::CVfnPtr::CVfnPtr (this=0xfffebf60, ptr=0xb968c456, pOneIgnore=0xf389cdc0 <g_SourceHook+44>)
at /srv/d_cs-amx/sdk/SteamTools/public/sourcehook/sourcehook.cpp:1036
1036 /srv/d_cs-amx/sdk/SteamTools/public/sourcehook/sourcehook.cpp: No such file or directory.
(gdb) bt full
#0 0xf3887a51 in SourceHook::CSourceHookImpl::CVfnPtr::CVfnPtr (this=0xfffebf60, ptr=0xb968c456, pOneIgnore=0xf389cdc0 <g_SourceHook+44>)
at /srv/d_cs-amx/sdk/SteamTools/public/sourcehook/sourcehook.cpp:1036
No locals.
#1 0xf3883d70 in SourceHook::CSourceHookImpl::AddHookNew (this=0xf389cd94 <g_SourceHook>, plug=0,
mode=SourceHook::ISourceHook::Hook_Normal, iface=0xf3838364 <TaoCrypt::AES::Td+964>, thisptr_offs=0,
myHookMan=0xf3893870 <__SourceHook_FHCls_ISteamClientGetISteamGameServer0::HookManPubFunc(SourceHook::HookManagerAction, SourceHook::IHookManagerInfo*)>, handler=0x8d17d30, post=false) at /srv/d_cs-amx/sdk/SteamTools/public/sourcehook/sourcehook.cpp:366
vfp = {<SourceHook::IVfnPtr> = {_vptr$IVfnPtr = 0xf3899e38 <vtable for SourceHook::CSourceHookImpl::CVfnPtr+8>},
m_Ptr = 0xb968c456, m_OrigEntry = 0x8, m_Ifaces = {m_Head = 0xf7d92708 <malloc+88>, m_Size = 0}, m_pOneIgnore = 0x77}
adjustediface = 0xf3838364 <TaoCrypt::AES::Td+964>
cur_vtptr = 0xb968c43e
cur_vfnptr = 0xb968c456
tmp = {<SourceHook::IHookManagerInfo> = {
_vptr$IHookManagerInfo = 0xf3899e18 <vtable for SourceHook::CSourceHookImpl::CHookManagerInfo+8>}, m_Plug = 0,
m_Func = 0xf3893870 <__SourceHook_FHCls_ISteamClientGetISteamGameServer0::HookManPubFunc(SourceHook::HookManagerAction, SourceHook::IHookManagerInfo*)>, m_VtblOffs = 0, m_VtblIdx = 6,
m_Proto = 0xf389ce6c <__SourceHook_FHCls_ISteamClientGetISteamGameServer0::ms_Proto> "",
m_HookfuncVfnptr = 0xf389a6c8 <vtable for __SourceHook_FHCls_ISteamClientGetISteamGameServer0+8>, m_VfnPtrs = {
m_Head = 0x8d0f5e8, m_Size = 0}, m_HookManVersion = 1}
hmci = {m_Proto = {m_Proto = 0x8cf34d0 ""}, m_VtableOffset = 0, m_VtableIndex = 6}
hmcl_iter = {m_This = 0x8d194c0}
hookman = {m_This = 0x8d0fbc0}
vfnptr_iter = {m_This = 0x8d11080}
iface_iter = {m_This = 0x28}
hookinfo = {handler = 0x0, paused = false, plug = 0, thisptr_offs = 0, hookid = 0}
#2 0xf3892553 in __SourceHook_FHAddISteamClientGetISteamGameServer (iface=0xf3838364 <TaoCrypt::AES::Td+964>, post=false, handler=...)
at /srv/d_cs-amx/sdk/SteamTools/module/sw_gameserver.cpp:56
mfi = {isVirtual = true, thisptroffs = 0, vtblindex = 6, vtbloffs = 0}
#3 0xf38932bd in SteamToolsGameServer::AddHooks (this=0x8071540) at /srv/d_cs-amx/sdk/SteamTools/module/sw_gameserver.cpp:85
---Type <return> to continue, or q <return> to quit---
No locals.
#4 0xf389155e in Hook_SteamGameServer_Init (unIP=3232236131, usPort=26900, usGamePort=27010, usSpectatorPort=65535, usQueryPort=1,
eServerMode=4152934016, pchGameDir=0xf3d361a4 " \240\020", pchVersionString=0xf3c6b819 "\211D$\034\213\253\254\377\377\377\213m")
at /srv/d_cs-amx/sdk/SteamTools/module/sw_detours.cpp:22
result = false
#5 0xf7819252 in CSteam3Server::Activate (this=0x8cfaf90) at ../engine/sv_steam3.cpp:448
usPort = <optimized out>
iPort = <optimized out>
unIP = 3232236131
unFlags = 31
gamedir = "cstrike\000l\302\376\377\f_\221\363YӦ\363\000\000\000\000\004\303\376\377\260\230\320\b\321\006\000\000H=\320\bz\000\000\000H=\320\bz\000\000\000z\000\000\000\360\317\316\b\000`\354\367 d\354\367f\000\000\000\350\302\376\377\b'\331\367OM\262\363\377\a\000\000\266\247\261\363\000\000\200?\267&\331\367\364\017\375\367\030\000\000\000\250\342\370\367\030\000\000\000\020'\000\000\250\000\000\000@~\005\b\350\302\376\377\255\227\365\367\002\000\000\000(J\360\367`\217\321\bf\000\000\000(\303\376\377\301\214\357\367\000\000\000\000ȏ\321\b`\217\321\b$J\360\367\f\000\000\000$J\360\367\024\260\317\b\000\000\000\000 d\354\367\000\000\001\000h"...
eSMode = eServerModeNoAuthentication
uPort = <optimized out>
nAppID = <optimized out>
#6 0xf78198a4 in Steam_Activate () at ../engine/sv_steam3.cpp:972
No locals.
#7 0xf77f14d0 in SV_ActivateServer (runPhysics=1) at ../engine/sv_main.c:7143
i = <optimized out>
data = '\000' <repeats 31248 times>...
msg = {buffername = 0xf783281f "Activate Server", flags = 0, data = 0xfffec3ac "", maxsize = 65536, cursize = 0}
#8 0xf77c5699 in Host_Map (mapName=0xffffc550 "de_dust2", loadGame=false, mapstring=<optimized out>, bIsDemo=<optimized out>)
at ../engine/host_cmd.c:1288
No locals.
#9 0xf77c7cd9 in Host_Map (loadGame=false, mapName=0xffffc550 "de_dust2", mapstring=0xffffc510 "map de_dust2 \n", bIsDemo=<optimized out>)
at ../engine/host_cmd.c:1271
---Type <return> to continue, or q <return> to quit---
bIsDemo = false
#10 Host_Map_f () at ../engine/host_cmd.c:1442
i = <optimized out>
mapstring = "map de_dust2 \n\000\367d\203\324\363\\\305\377\377;\305\377\377\304\305\377\377|\305\377\377\320]^\364\r\000\000\000\337ā\367\304\305\377\377|\305\377\377[\305\377\377\235\256", <incomplete sequence \367>
name = "de_dust2", '\000' <repeats 55 times>
#11 0xf77a928d in Cmd_ExecuteString (text=0xffffc5c0 "map de_dust2 ", src=<optimized out>) at ../engine/cmd.c:1150
cmd = 0xf4547358
a = <optimized out>
src = src_command
#12 Cbuf_Execute () at ../engine/cmd.c:242
i = <optimized out>
text = <optimized out>
line = "map de_dust2 \000apcycle.txt \000ments\r\000nt\r\000\377\377\250\v\203\367\004\312\377\377STEAM Auth Server\r\n\000<\307\377\377<\307\377\377<\307\377\377<\307\377\377B\307\377\377;\310\377\377<\307\377\377;\310\377\377", '\000' <repeats 20 times>, "\001\000\000\000\000\000\000\000p\274\006\b\000\000\000\000\000\000\000\000^\320\330\367\003\000\000\000\340V\354\367\377\377\377\377^\312\330\367p\274\006\b\000\000\000\000\377\377\377\377n\317\330\367\300\306\377\377\000`\354\367\300\306\377\377\220\341\330\061\300\306\377\377\034\310\377\377"...
quotes = <optimized out>
amount = 13
#13 0xf77c2778 in Host_InitializeGameDLL () at ../engine/host_cmd.c:221
No locals.
#14 0xf77e2707 in Sys_InitGame (
lpOrgCmdLine=0x80570e8 "-console -master +ip 192.168.2.99 +port 27010 -game cstrike -dir . +mapcyclefile mapcycle.txt +map de_dust2 +maxplayers 32 +exec server.cfg -sys_ticrate 1000 -zone 8192 -pingboost 3 -tos -secure 1 -nu"..., pBaseDir=0x804ca52 ".", pwnd=0x0,
bIsDedicated=1) at ../engine/sys_dll2.cpp:806
No locals.
#15 0xf77e497a in CEngine::Load (this=0xf787b6a0 <g_Engine>, dedicated=true, basedir=0x804ca52 ".",
cmdline=0x80570e8 "-console -master +ip 192.168.2.99 +port 27010 -game cstrike -dir . +mapcyclefile mapcycle.txt +map de_dust2 +maxplaye---Type <return> to continue, or q <return> to quit---
rs 32 +exec server.cfg -sys_ticrate 1000 -zone 8192 -pingboost 3 -tos -secure 1 -nu"...) at ../engine/sys_engine.cpp:193
success = false
#16 0xf77e2205 in CDedicatedServerAPI::Init (this=0xf7876d00 <__g_CDedicatedServerAPI_singleton>, basedir=0x804ca52 ".",
cmdline=0x80570e8 "-console -master +ip 192.168.2.99 +port 27010 -game cstrike -dir . +mapcyclefile mapcycle.txt +map de_dust2 +maxplayers 32 +exec server.cfg -sys_ticrate 1000 -zone 8192 -pingboost 3 -tos -secure 1 -nu"..., launcherFactory=
0x8049dd0 <CreateInterfaceLocal(char const*, int*)>, filesystemFactory=0xf7729ad0 <CreateInterface(char const*, int*)>)
at ../engine/sys_dll2.cpp:1189
No locals.
#17 0x08049bcf in RunServer () at ../dedicated/sys_ded.cpp:646
nInitEngine = <optimized out>
iret = <optimized out>
engineFactory = <optimized out>
#18 0x08049472 in main (argc=30, argv=0xffffcd84) at ../dedicated/sys_ded.cpp:1146
pPingType = 0x8052c40 <CCommandLine::CheckParm(char const*, char**)::sz> "3"
fsmodule = 0x804ca14 "filesystem_stdio.so"