i will edit these if i find any problems with them.
v0.04 posted on 21/04/2004
- cs_italy_remake changed all "blanks" to "no guns" as the blanks doesnt seem to be completely reliable.
- de_dust2 remake changed "blanks" to "no guns"
v0.03 posted on 19/04/2004
- de_nuke: changed header for nuke so it no longer reads ;de_cbble.oob
- de_nuke: changed the rock protection to 3 smaller boxes and made punishment slay
- de_nuke: reduced burn time on main warehouse to 10 seconds
v0.02 posted on 19/04/2004
- added cs_italy_remake initial definitions.
v0.01 posted on 18/04/2004
- 1st 3 maps added
de_cbble
Code:
;de_cbble.oob
;X1 Y1 Z1 X2 Y2 Z2 Delay Punishment
;0 = Kick || 1 = Slay || 2 = Slap Once || 3 = Fire || 4 = Blanks || 5 = No Weapons || 6 = Poison
;roofs around T spawn area 5 second slay
637 3123 350 -706 435 600 5 1
;roofs along back of central area 5 second slay
-1331 2587 350 -3133 3194 600 5 1
;roofs around rest of central area and CT spawn 5 second slay
-967 2552 350 -3523 -2133 600 5 1
;roofs around bomb B area 5 second slay
-1119 -1897 350 1700 203 600 5 1
;T sniper tower 20 second burn
-1325 2910 345 -1025 2575 410 20 3
;door and ivy near T spawn 15 second burn
-382 1256 191 -148 638 256 15 3
de_dust2_remake
Code:
;de_dust2_remake.oob
;X1 Y1 Z1 X2 Y2 Z2 Delay Punishment
;0 = Kick || 1 = Slay || 2 = Slap Once || 3 = Fire || 4 = Blanks || 5 = No Weapons || 6 = Poison
;roof above bomb B tunnel 0 delay, fire
-2108 1786 230 -1300 1580 400 0 3
;bomb b disarm zone (all roofs around bomb b that do not allow seeing through walls)
-1300 1780 230 -2370 3445 400 15 5
;rocky side near ct spawn 0 delay no weapons
-256 2560 -125 -600 2750 500 0 5
;high up the rocky side 3 sec delay then slay
0 3000 500 -1300 2752 300 3 1
;center passage/ramp hiding box 10 second no guns
-491 1537 129 -658 1401 400 10 5
;ct spawn roof indents, 0 second disarm
-262 1637 154 -141 2844 500 0 5
de_nuke
Code:
;de_nuke.oob
;X1 Y1 Z1 X2 Y2 Z2 Delay Punishment
;0 = Kick || 1 = Slay || 2 = Slap Once || 3 = Fire || 4 = Blanks || 5 = No Weapons || 6 = Poison
;main warehouse roof 20 second fire
255 -1550 65 1023 -236 130 10 3
;small warehouse roof and rocks at back 5 second slay
1503 -1598 -32 3010 -2551 133 5 1
;sunken roof at back of small warehouse 5 second slay
2367 -2175 -158 2138 -1698 -93 5 1
;rocks 3 second slay
-155 -2543 -26 -815 -1350 200 3 1
431 -2543 -26 -815 -2080 200 3 1
-815 -818 -57 -384 -208 200 3 1
cs_italy_remake
Code:
;cs_italy_remake.oob
;X1 Y1 Z1 X2 Y2 Z2 Delay Punishment
;0 = Kick || 1 = Slay || 2 = Slap Once || 3 = Fire || 4 = blanks || 5 = No Weapons || 6 = Poison
;big ass box covering most roofs to stop roof camping. 15 second no guns
1044 2612 252 -1688 -296 700 15 5
;behind teh rail uesd by T to get to ct spawn 3 second burn
-1573 -115 100 -1670 1337 180 3 3
;round the corner from above rail 3 second burn
-1353 -442 100 -1769 -125 180 3 3
;roofs near ct spawn (the lower down ones) 15 second no guns
-894 117 79 125 -2231 400 15 5
;flat concrete roof above the long stairs exit 5 second no guns
503 442 88 1249 970 153 5 5
;see through floor on wall near long stairs exit 5 second no guns
987 445 5 1157 -193 70 5 5
;the litle hole and low roof looking down alleyway 5 second no guns
-589 2035 193 -1206 2187 258 5 5
;T roof area behind a building. 5 second burn.
-1089 2057 271 -1665 1499 336 5 3
;little group of roofs on CT left route 5 second no guns
-1051 -730 137 -1372 -75 400 5 5
;see through floor left of ct spawn. 5 second burn.
-1343 -720 -10 -1119 -2032 55 5 3