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SourceMod Development Roundup (1.7.2 - 2015/11/03)


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ddhoward
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Join Date: May 2012
Location: California
Old 11-03-2015 , 22:10   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#1

Quote:
Originally Posted by GreYzZ View Post
We really need an auto updater for the plugin
https://forums.alliedmods.net/showthread.php?t=169095
Updater does, in fact, update itself. But this is not relevant to this thread.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 11-04-2015 , 13:08   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#2

"Fixed mouse movement values in OnPlayerRunCommand for TF2/CS:S/DoD:S/HL2M."


Pfff, no wonder my guided missiles broke.
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Bara
AlliedModders Donor
Join Date: Apr 2012
Location: Germany
Old 11-04-2015 , 14:13   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#3

Nice, is this now monthly?
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 11-04-2015 , 16:30   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#4

(depending on interest and commit frequency)
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Wliu
Veteran Member
Join Date: Apr 2013
Old 11-04-2015 , 19:27   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#5

I love this. Now I don't have to sift through the commit messages anymore .
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 11-04-2015 , 21:22   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#6

There's some exciting stuff in 1.8 that I wasn't aware about. I guess I'll have to switch to it!
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Starbish
AlliedModders Donor
Join Date: Oct 2011
Location: South Korea
Old 11-05-2015 , 02:39   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#7

Quote:
Populate MaxClients before OnPluginStart is called.
will this be able to be used globally?

like

int g_iUserVariable[MaxClients+1];
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 11-05-2015 , 02:55   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#8

Quote:
Originally Posted by Starbish View Post
will this be able to be used globally?

like

int g_iUserVariable[MaxClients+1];
No, it's not a constant. static array sizes have to be defined at compile time.
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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 11-05-2015 , 03:23   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#9

It does, however, mean that we can now safely use the MaxClients variable within OnPluginStart().
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Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 11-05-2015 , 05:40   Re: SourceMod Development Roundup (1.7.2 - 03/11/15)
#10

Quote:
Originally Posted by ddhoward View Post
It does, however, mean that we can now safely use the MaxClients variable within OnPluginStart().
We always could have used it. It was just 0 at the time, unless you late-load a plugin.
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