ok tested... here you go:
Ran the server with minimal non-standard plugins
my analysis:
It seems to me that its crashing only when a player dies at the hands of another player via the kung fu method.
I tried it in different scenarios.
- 1- players used combo moves and crashed with the same error message but the last move was the dragon kick
2- players only used punches (one player admitted to using kick before start of actual fight (player interaction)
3- players only used kicks
all the scenarios used the same plugin,cvar combinations, and all resulted in the same error message.
Server Specs:
Dual Xeon Processor 2.8 GHz
MySQL 4.0.18
AMXX 1.6
Metamod 1.18
Plugins.ini
Code:
;============================================
; Admin Base - Always one has to be activated
;============================================
;admin.amxx ; admin base (required for any admin-related)
admin_sql.amxx ; admin base - SQL version (comment admin.amxx)
;----------END DEFAULTS---------------
amxbans.amxx ; Lantz69's AmxBans
;============================================
; Basic
;============================================
;admincmd.amxx ; basic admin console commands
admincmd_firestorm.amxx ; [HACKED] Firestorm
adminhelp.amxx ; help command for admin console commands
;adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management
;----------END DEFAULTS---------------
dod_adminslots.amxx ; Slot Reservation (Firestorm)
;adminmodx.amxx ; ADMIN MOD commands (ZOR)
;============================================
; Menus
;============================================
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
;----------END DEFAULTS---------------
;============================================
; Chat / Messages
;============================================
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands
;----------END DEFAULTS---------------
amx_voiceall.amxx ; Lets Admins talk to all players
;say_tracker.amxx ; Logs Chat to DB (Zor)
;============================================
; Map related
;============================================
nextmap.amxx ; displays next map in mapcycle
;mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map
;----------END DEFAULTS---------------
mapmanager.amxx ; Nominations plugin for maps (Deags' & Big Baller)
;sql_maprate.amxx ; polls maps
;============================================
; Configuration
;============================================
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands
;----------END DEFAULTS---------------
;server_binds.amxx ; gives players a list of available binds
;sql_files.amxx ; loads config files
;============================================
; Day of Defeat
;============================================
stats.amxx ; stats on death or round end (DoD Module required!)
statssounds.amxx ; precache plugin for stats plugins
stats_logging.amxx ; weapons stats logging (DoD Module required!)
;----------END DEFAULTS---------------
;dod_scopefix.amxx ; fixes pistol scope bug
;dod_oneweaponmod.amxx ; one weapon only for DoD (Sid Luke)
;dod_bleeding.amxx ; (zor)
;dod_teamselect.amxx ; Switch Teams around (Zor)
;dod_tkrevenge_mysql.amxx; SQL Based TK system (Firestorm)
;dod_freeclass.amxx ; Free a class (Firestorm)
;dod_classmenu.amxx ; lets donors chose any class they want
;============================================
; Other Customs
;============================================
;============ Administration ================
;player_tracker.amxx ; logs player info to database
;remember_the_names.amxx ; player name tracker (JGHG)
;task_scheduler.amxx ; Schedule events based on time
;motdm.amxx ; news, info, rules
;server_restart.amxx ; restart/shutdown server
;=============== Discipline =================
;jedi_force_grab.amxx ; Lets you grab players
;holyslap.amxx ; slaps players 1 hp 100 times
;dod_eviladmin.amxx ; Torture Device (Firestorm)
;================ Weapons ===================
;dod_flamethrower.amxx ; Flame Thrower
;dod_smokegrenade.amxx ; Smokenades
;=============== Security ===================
;dod_blockexploits.amxx ; blocks exploits (Firestorm)
;================= FUN ======================
;timebomb_817.amxx ; Kamakazi (Zor)
;admin_ff.amxx ; Turns on FF
kungfu_dod.amxx ; I know kung fu
modules.ini
Code:
; AMX Mod X Modules
; You can specify both linux & win32 modules here
; To enable a module, remove the semi-colon from the line
; ------------------------------
; Fun - provides extra functions
; ------------------------------
fun_amxx.dll
; ----------------------------------------------------
; Engine - provides engine functions core to Half-Life
; ----------------------------------------------------
engine_amxx.dll
; ----------------------------------------------------------
; Fakemeta - provides a massive interface into the HL engine
; ----------------------------------------------------------
fakemeta_amxx.dll
; -------------------------------------------
; Database Access - only enable one of these
; -------------------------------------------
; MySQL
mysql_40_amxx.dll
;mysql_amxx.dll
; ---------------------------------------------
; GeoIP - determines the country of ip adresses
; ---------------------------------------------
;geoip_amxx.dll
; ------------------------------------
; Array - advanced arrays in scripting
; ------------------------------------
;array_amxx.dll
; --------------------------------
; Sockets - network socket support
; --------------------------------
;sockets_amxx.dll
; --------------------------
; Regular Expression support
; --------------------------
regex_amxx.dll
; --------------------------------------------------
; Day of Defeat Fun - adds functions specific to DoD
; --------------------------------------------------
dodfun_amxx.dll
; -------------------------------------------------------
; Day of Defeat X - adds stats and addition DoD functions
; -------------------------------------------------------
dodx_amxx.dll
cvars
Code:
amx_fu_fist 1 //- Whether or not this is allowed. (Default 1)
amx_fu_fist_range 70.0 //- How close you have to be to use this. (Default 70.0)
amx_fu_fist_knockback 5 //- How much you are knocked back when hit by thist. (Default 5)
amx_fu_fist_damage 15 //- How much damage this deals. (Default 15)
amx_fu_fist_power 5 //- How much this move drains your Kung Fu Meter (Default 5)
amx_fu_kick 1 //- Whether or not this is allowed. (Default 1)
amx_fu_kick_range 100 //- How close you have to be to use this. (Default 100.0)
amx_fu_kick_knockback 10 //- How much you are knocked back when hit by this. (Default 10)
amx_fu_kick_damage 30 //- How much damage this deals. (Default 30)
amx_fu_kick_power 10 //- How much this move drains your Kung Fu Meter (Default 10)
amx_fu_jumpkick 1 //- Whether or not this is allowed. (Default 1)
amx_fu_jumpkick_knockback 10 //- How much you are knocked back when hit by this. (Default 10)
amx_fu_jumpkick_damage 20 //- How much damage this deals. (Default 20)
amx_fu_dragonkick 1 //- Whether or not this is allowed. (Default 1)
amx_fu_dragonkick_knockback 20 //- How much you are knocked back when hit by this. (Default 20)
amx_fu_dragonkick_damage 50 //- How much damage this deals. (Default 50)
amx_fu_dragonkick_power 50 //- How much this move drains your Kung Fu Meter (Default 50)
amx_fu_flurry 1 //- Whether or not this is allowed. (Default 1)
amx_fu_meter_regen 20 //- How many points the fu meter regenerates every second. (Default 20)
crash info:
this is the last bit of log info right before the crash:
scenario 1:
Code:
"Solid<1><STEAM_0:1:2598855><Allies>" killed "[Me109] Butts: Got 'Em Coach!<2><STEAM_0:1:27605><Axis>" with "KungFu Jumpkick"
"[Me109] Butts: Got 'Em Coach!<2><STEAM_0:1:27605><Axis>" committed suicide with "world"
FATAL ERROR (shutting down): User Msg 'ScoreInfo': 9 bytes written, expected 7
scenario 2:
Code:
"[Me109] Butts: Got 'Em Coach!<2><STEAM_0:1:27605><Axis>" killed "Solid<1><STEAM_0:1:2598855><Allies>" with "KungFu Fist"
"Solid<1><STEAM_0:1:2598855><Allies>" committed suicide with "world"
FATAL ERROR (shutting down): User Msg 'ScoreInfo': 9 bytes written, expected 7
scenario 3:
Code:
"[Me109] Butts: Got 'Em Coach!<2><STEAM_0:1:27605><Axis>" killed "Solid<1><STEAM_0:1:2598855><Allies>" with "KungFu Kick"
"Solid<1><STEAM_0:1:2598855><Allies>" committed suicide with "world"
FATAL ERROR (shutting down): User Msg 'ScoreInfo': 9 bytes written, expected 7
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