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Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)


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DSASDFGH
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Join Date: Jul 2011
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Old 09-09-2012 , 05:33   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#211

@dias Thanks to add.
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stupid0303
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Join Date: Sep 2012
Location: Taiwan
Old 09-09-2012 , 08:22   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#212

When two people online but can not re-start
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dias
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Old 09-09-2012 , 08:35   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#213

why ?.
Just sv_restartround 1
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dias
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Old 09-09-2012 , 08:43   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#214

of way for 9 mins
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sidney030235
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Join Date: Jun 2012
Old 09-09-2012 , 08:50   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#215

what will happen when round time is end???
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dias
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Old 09-09-2012 , 08:57   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#216

Time Out = Round End
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BeasT
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Join Date: Apr 2007
Location: Lithuania
Old 09-09-2012 , 10:59   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#217

Could you change these:

MIN_PLAYER
DEFAULT_LIGHT
ZOMBIE_RELEASE_TIME
HUMAN_FREEZE_TIME

into cvars?
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dias
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Old 09-09-2012 , 11:08   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#218

No ?
Only config file =.=
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stupid0303
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Old 09-09-2012 , 11:31   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#219

Hi servers appear cache_tryalloc: 2343328 is greater then free hunk problems

My problem?
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BeasT
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Join Date: Apr 2007
Location: Lithuania
Old 09-09-2012 , 12:05   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#220

Quote:
Originally Posted by dias View Post
No ?
Only config file =.=
I can't use this... http://wiki.amxmodx.org/Configuring_...p_Config_Files
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