Nope. There were no fakeclient names in the console.
I typed fakeclients_players in the console and it didn't show anything.
I tried compiling it again and got a much smaller output. (I had just installed gcc, etc).
Here is my compile log:
Code:
ln -sf /home/ndz/games/hlds_l-source/bin/vstdlib_i486.so vstdlib_i486.so
ln -sf /home/ndz/games/hlds_l-source/bin/tier0_i486.so tier0_i486.so
make sourcemm
make[1]: Entering directory `/home/ndz/games/hlds_l-source/cstrike/sourcemm/sourcemm/fakeclients_mm'
g++ -I. -I./hl2sdk/public -I./hl2sdk/public/dlls -I./hl2sdk/public/engine -I./hl2sdk/public/tier0 -I./hl2sdk/public/tier1 -I./hl2sdk/public/vstdlib -I./hl2sdk/tier1 -I../.. -I../../sourcehook -I../../sourcemm -O3 -fno-rtti -funroll-loops -s -pipe -fpermissive -D_LINUX -DNDEBUG -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -fPIC -Wno-deprecated Release/SamplePlugin.o Release/cvars.o Release/convar.o vstdlib_i486.so tier0_i486.so -shared -ldl -lm -oRelease/fakeclients_mm_i486.so
make[1]: Leaving directory `/home/ndz/games/hlds_l-source/cstrike/sourcemm/sourcemm/fakeclients_mm'
In any case, the plugin loads, but no fakeclients join and no feedback is shown when I type fakeclients_players in console. It seems like I'm close, but still no cigar.