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MrWorf
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Old 12-17-2004 , 17:34  
Reply With Quote #341

Manip, what do you think, is Mirror Damage doable?
Manip
Senior Member
Join Date: Jan 2004
Old 12-17-2004 , 17:38  
Reply With Quote #342

I don't know, I would need to catch the damage event a flip it on its head.. I'll look into it, it sounds fun, but I dunno..
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MrWorf
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Old 12-17-2004 , 17:40  
Reply With Quote #343

Quote:
Originally Posted by Manip
I don't know, I would need to catch the damage event a flip it on its head.. I'll look into it, it sounds fun, but I dunno..
Well, if you find the time, please do. I bet alot of people would be happy to AVOID killing their friends by mistake ... Also makes it more fair since Counterstrike is hard as it is without your teammates taking potshots at you ;)
nba1341
BANNED
Join Date: Dec 2004
Old 12-17-2004 , 17:50  
Reply With Quote #344

Quote:
Originally Posted by Itcheh
Works ok on Linux.
Small bug with Gravity, if you set it back to normal, people are ok, but if you shoot a barrrel or something, it slowly floats to the sky, same with chairs ect.
Thats not the plugin its a source bug. When you return the gravity back or change map and the previous map had sv_gravity 200 then objects will still have that gravity on them. Happens in my server all the time you have to reload the map with previous being on sv_Gravity 800

Beetle any ideas on whats gonna be in your next update?????
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Manip
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Join Date: Jan 2004
Old 12-17-2004 , 17:53  
Reply With Quote #345

I'm guessing you posted in the wrong thread
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nba1341
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Old 12-17-2004 , 17:59  
Reply With Quote #346

haha i was looking for were i posted this in beetles thread. SRY MANIP
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imported_sparky
Member
Join Date: Dec 2004
Old 12-17-2004 , 18:05   reseved spots
Reply With Quote #347

Thanks alot for this plugin
I was wondering if there is any word on reserved spots
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Itcheh
Junior Member
Join Date: Dec 2004
Location: Leicester, UK
Old 12-17-2004 , 19:12  
Reply With Quote #348

Ah that explains it then, suppose I'll let you off this time Manip :p
Top work tho mate, running smoothly, not had time to abuse it testing for bugs yet, I have new DVDs to watch :p
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_Shorty
Junior Member
Join Date: Dec 2004
Old 12-17-2004 , 19:49  
Reply With Quote #349

great, thanks for the reply!

Quote:
Originally Posted by Manip
In the current version name matching is in there and working(?) .. Also the # is no longer required.
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Manip
Senior Member
Join Date: Jan 2004
Old 12-17-2004 , 21:23  
Reply With Quote #350

OH OH! I have some nice toys coming tomorrow or sunday.. your gunna love 'em
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