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Gib Death 2.1


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<VeCo>
Veteran Member
Join Date: Jul 2009
Location: Bulgaria
Old 11-02-2009 , 13:44   Re: Gib Death 1.6
Reply With Quote #31

Quote:
Originally Posted by grimvh2 View Post
Lovely and funny idea.

I dind read evryrthing, but when im making a map.
I can set func_breakable : when it breaks random direction of the gibs or gibs based on shot direction.

Could you make a cvar for that?
Direction depends on death body's position.
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superang
Senior Member
Join Date: Apr 2009
Location: Portugal
Old 11-02-2009 , 18:04   Re: Gib Death 1.6
Reply With Quote #32

Forget, i saw the video
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Anonymous
Member
Join Date: Nov 2009
Location: Anonuser.org
Old 11-08-2009 , 16:21   Re: Gib Death 1.6
Reply With Quote #33

This is a good plugin.
Thanks
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Bl0ck
BANNED
Join Date: Jan 2010
Old 02-06-2010 , 01:39   Re: Gib Death 1.6
Reply With Quote #34

why server crashed with error
Code:
New message started when msg '23' has not been sent yet
:'(
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papyrus_kn
Senior Member
Join Date: Feb 2009
Location: Bulgaria
Old 02-06-2010 , 08:08   Re: Gib Death 1.6
Reply With Quote #35

Quote:
Originally Posted by Bl0ck View Post
why server crashed with error
Code:
New message started when msg '23' has not been sent yet
:'(
Which version do you use?
It was fixed, I think
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msc
Junior Member
Join Date: Jul 2008
Old 02-28-2010 , 02:25   Re: Gib Death 1.6
Reply With Quote #36

hello, ive installed this plugin with amxmodx 1.71 and it does not work? can you please make this plugin to work on all the amxx version's
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<VeCo>
Veteran Member
Join Date: Jul 2009
Location: Bulgaria
Old 02-28-2010 , 08:10   Re: Gib Death 1.6
Reply With Quote #37

Quote:
Originally Posted by msc View Post
hello, ive installed this plugin with amxmodx 1.71 and it does not work? can you please make this plugin to work on all the amxx version's
I won't support older versions of AMXX.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-28-2010 , 18:28   Re: Gib Death 1.6
Reply With Quote #38

Some suggestions :

hook_death() :

- I see no reason to use severals set_pev() instead of simply set_user_rendering().
- Use get_user_origin(), so you won't need to use FVecIVec() in gib_death().

gib_death() :

- Use MSG_PVS, no need to show something to players who don't look the provided origin.

reset_vis():

- Use set_user_rendering().
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<VeCo>
Veteran Member
Join Date: Jul 2009
Location: Bulgaria
Old 03-09-2010 , 12:32   Re: Gib Death 1.6
Reply With Quote #39

Quote:
Originally Posted by Arkshine View Post
Some suggestions :

hook_death() :

- I see no reason to use severals set_pev() instead of simply set_user_rendering().
- Use get_user_origin(), so you won't need to use FVecIVec() in gib_death().

gib_death() :

- Use MSG_PVS, no need to show something to players who don't look the provided origin.

reset_vis():

- Use set_user_rendering().
Thanks but when I use MSG_PVS the gib models don't show.
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V.I.P
Junior Member
Join Date: Jan 2010
Old 03-26-2010 , 20:48   Re: Gib Death 1.6
Reply With Quote #40

thanks i try the plugin but i have a little problem thats u didint say anything about it some of my team player and other player are hidden i cant see them do u know how to fix this problem ???

i have Counter-Strike 1.6 v40 DigitalZone and Amxx Mod x 1.8

Last edited by V.I.P; 03-26-2010 at 20:53.
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