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Wall Shot


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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 01-04-2007 , 09:39   Re: Wall Shot
#41

"things". not "thinks".
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SAMURAI16
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Join Date: Sep 2006
Old 01-04-2007 , 09:43   Re: Wall Shot
#42

ah
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-04-2007 , 18:37   Re: Wall Shot
#43

Quote:
2. is_user_connected check should be performed before fm_is_ent_visible check and before get_user_name execution to avoid possible errors and unneeded server name retrieval for example on falldamage death.
Quote:
4. You do not perform a check for non-shot kill, for example a grenade kill.
Quote:
i don't understand some things about trace line and what you tell there
Ask your questions there.
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Old 01-05-2007 , 08:46   Re: Wall Shot
#44

2. And with what should be changed ? .
Also a new method to recreate plugin, i'm not verry familiar with vectors, trace line and some stuff
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-05-2007 , 18:25   Re: Wall Shot
#45

Quote:
2. And with what should be changed ?
I didn't said that it should be changed. I said that:
Quote:
2. ...check should be performed before...
Quote:
i'm not verry familiar with vectors, trace line and some stuff
You could use the updated fm_is_ent_visible with ignoremonsters == 1. And maybe inform the users that it is still insignificantly inaccurate for some of the "corner"-shot cases.

Also i'd recommend to replace
Code:
(mlist[random_num(0,1)])
with
Code:
mlist[random(sizeof mlist)]
Cleaner and without harcoding.

Last edited by VEN; 01-05-2007 at 18:31.
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SAMURAI16
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Old 01-06-2007 , 09:22   Re: Wall Shot
#46

-updated
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-07-2007 , 08:56   Re: Wall Shot
#47

What you've done is actually change nothing in the plugin's functionality. Tell me if i should quote in the 4th time what i said before. Or maybe you just didn't get what i've said? Is this my fault? If so, let me know and i'll try harder.

But in fact this shouldn't be approved simply because you do not realise how to perform a simple player alive check correctly. You are executing the functions on the client even without knowing the fact that the client is/isn't alive or even connected. You should note that this is not a good pratice to approve the plugins of the author who do not know something that is related to the basic scripting. You should learn the AMXX scripting basics before releasing the plugin, even if it is so simple like this one.
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Old 01-07-2007 , 14:04   Re: Wall Shot
#48

ah . Should be good now
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-07-2007 , 14:28   Re: Wall Shot
#49

Please tell me how many else pseudo-fixes you are going to do here? You have a time so do not rush and stop guessing the solutions. This is not how a plugin coder should solve the scripting problems, this is inappropriate way.

EDIT: I've decided to close this, PM me when finish to learn how to perform a client check properly.

Last edited by VEN; 01-07-2007 at 14:33.
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