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CSDM Style Gun Menu


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wickedd
Veteran Member
Join Date: Nov 2009
Old 01-27-2012 , 23:13   Re: CSDM Style Gun Menu
Reply With Quote #41

I have a suggestion. How about different a menu for CT and T?
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 01-28-2012 , 00:26   Re: CSDM Style Gun Menu
Reply With Quote #42

Quote:
Originally Posted by wickedd View Post
I have a suggestion. How about different a menu for CT and T?
This prolly wont be put in. but will keep in mind.
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csykosoma
Member
Join Date: Dec 2011
Old 03-27-2012 , 18:46   Re: CSDM Style Gun Menu
Reply With Quote #43

thank you for your mod, its a great addition to my server. i have had 2 issues with it:

a bug is with flashbang, normally when you have 2 flashes you throw one and then you can throw another one. instead it throws 1 flashbang then switches to your last weapon like ak or knife. you cant throw 2 flashes in a row.

i believe it is because armor/helmet is given before the knife, pistol, and grenades but i am only guessing.

second, the error log spits out these 2 errors:
L 03/23/2012 - 05:06:17: [AMXX] Displaying debug trace (plugin "CSDM_Style_Gun_Menu.amxx")
L 03/23/2012 - 05:06:17: [AMXX] Run time error 10: native error (native "give_item")
L 03/23/2012 - 05:06:17: [AMXX] [0] 94026.attach::GiveWeapons (line 473)
L 03/23/2012 - 05:06:17: [AMXX] [1] 94026.attach::HandleSecondaryWeapons (line 462)


L 03/23/2012 - 052:06: [AMXX] Run time error 10: native error (native "give_item")
L 03/23/2012 - 052:06: [AMXX] [0] 94026.attach::GiveWeapons (line 473)
L 03/23/2012 - 052:06: [AMXX] [1] 94026.attach::HandlePrimaryWeapons (line 444)
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Doc-Holiday
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Join Date: Jul 2007
Old 03-27-2012 , 19:31  
Reply With Quote #44

Quote:
Originally Posted by csykosoma View Post
thank you for your mod, its a great addition to my server. i have had 2 issues with it:

a bug is with flashbang, normally when you have 2 flashes you throw one and then you can throw another one. instead it throws 1 flashbang then switches to your last weapon like ak or knife. you cant throw 2 flashes in a row.

i believe it is because armor/helmet is given before the knife, pistol, and grenades but i am only guessing.

second, the error log spits out these 2 errors:
L 03/23/2012 - 05:06:17: [AMXX] Displaying debug trace (plugin "CSDM_Style_Gun_Menu.amxx")
L 03/23/2012 - 05:06:17: [AMXX] Run time error 10: native error (native "give_item")
L 03/23/2012 - 05:06:17: [AMXX] [0] 94026.attach::GiveWeapons (line 473)
L 03/23/2012 - 05:06:17: [AMXX] [1] 94026.attach::HandleSecondaryWeapons (line 462)


L 03/23/2012 - 052:06: [AMXX] Run time error 10: native error (native "give_item")
L 03/23/2012 - 052:06: [AMXX] [0] 94026.attach::GiveWeapons (line 473)
L 03/23/2012 - 052:06: [AMXX] [1] 94026.attach::HandlePrimaryWeapons (line 444)
Turn debug o. If its not i will check if its giving errors on my end. And it goes back to the last used weapon because i tell it to. When you have multiple grenades and you throw one it goes back to it and sometimes in fire fights it leaves you with out your weapon. So i make it go back to your las used weapon
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csykosoma
Member
Join Date: Dec 2011
Old 03-27-2012 , 20:10   Re: CSDM Style Gun Menu
Reply With Quote #45

i had debug on, but didnt paste the complete error line. it seems the invalid player number changes for each of the 2 line errors.

about the flashbang, i see what you mean now. for the flashbang, if you click quickly you can throw 2 in a row. for this csdm menu, after 1st flashbang, it switches to next weapon too quickly to let you throw another one. this is the only complaint i hear for your plugin, and i only request this feature back because i tried on CSDM official lets you double flash.

L 03/27/2012 - 05:17:43: Start of error session.
L 03/27/2012 - 05:17:43: Info (map "de_inferno") (file "addons/amxmodx/logs/error_20120327.log")
L 03/27/2012 - 05:17:43: [FUN] Invalid player 3
L 03/27/2012 - 05:17:43: [AMXX] Displaying debug trace (plugin "CSDM_Style_Gun_Menu.amxx")
L 03/27/2012 - 05:17:43: [AMXX] Run time error 10: native error (native "give_item")
L 03/27/2012 - 05:17:43: [AMXX] [0] 94026.attach::GiveWeapons (line 473)
L 03/27/2012 - 05:17:43: [AMXX] [1] 94026.attach::HandleSecondaryWeapons (line 462)


L 03/27/2012 - 05:26:57: Start of error session.
L 03/27/2012 - 05:26:57: Info (map "de_nuke") (file "addons/amxmodx/logs/error_20120327.log")
L 03/27/2012 - 05:26:57: [FUN] Invalid player 6
L 03/27/2012 - 05:26:57: [AMXX] Displaying debug trace (plugin "CSDM_Style_Gun_Menu.amxx")
L 03/27/2012 - 05:26:57: [AMXX] Run time error 10: native error (native "give_item")
L 03/27/2012 - 05:26:57: [AMXX] [0] 94026.attach::GiveWeapons (line 473)
L 03/27/2012 - 05:26:57: [AMXX] [1] 94026.attach::HandlePrimaryWeapons (line 444)

ps. thanks for your fast reply

Last edited by csykosoma; 03-27-2012 at 20:13.
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 03-27-2012 , 23:23  
Reply With Quote #46

It doesnt allow multiple nades i will add a cvar to turn the switch on and off.
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 03-28-2012 , 03:16   Re: CSDM Style Gun Menu
Reply With Quote #47

UPDATE:

Both the run time and the Cvar have been fixed

The new cvar is

PHP Code:
wm_fastswitch 1 //1 = Switch to last used weapon 0 = dont 
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csykosoma
Member
Join Date: Dec 2011
Old 03-28-2012 , 22:53   Re: CSDM Style Gun Menu
Reply With Quote #48

its been running for 24 hours, no problems at all. thanks
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 03-29-2012 , 02:48   Re: CSDM Style Gun Menu
Reply With Quote #49

Quote:
Originally Posted by csykosoma View Post
its been running for 24 hours, no problems at all. thanks
Any time. Thanks for running some more tests
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simple_user
Member
Join Date: Apr 2012
Location: Latvia, the cube
Old 04-03-2012 , 08:05   Re: CSDM Style Gun Menu
Reply With Quote #50

you should add a cvar for buyzone blocking feature
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