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braak0327
AlliedModders Donor
Join Date: Dec 2012
Location: NORT....SOUTH KOREA
Old 12-31-2014 , 02:29   Re: [CS:S] Tracers
Reply With Quote #41

?? why this guy banned?
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-05-2015 , 20:21   Re: [CS:S] Tracers
Reply With Quote #42

Quote:
Originally Posted by Legacyy View Post
Not working for csgo!! Anyway to fix ?
You have tried this version? https://forums.alliedmods.net/showpo...9&postcount=37

this plugin give you some errors in the log?
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Toxxic1
Junior Member
Join Date: Jan 2015
Old 02-03-2015 , 12:23   Re: [CS:S] Tracers
Reply With Quote #43

Quote:
Originally Posted by Franc1sco View Post
You have tried this version? https://forums.alliedmods.net/showpo...9&postcount=37

this plugin give you some errors in the log?
Oh em gee that version worked great
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Azerja12
Senior Member
Join Date: Feb 2013
Location: EU
Old 03-25-2015 , 12:09   Re: [CS:S] Tracers
Reply With Quote #44

Idno if you ment typing trail here:

Quote:
You can use the web panel to add trails. Open the web panel, navigate to Add New Item under the Items menu. In type and loadout_slot, type tracers. Change name, display_name, description and attrs to customize the new tracer.
Also, some schreenshots would be nice
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Robin955
Veteran Member
Join Date: Jun 2013
Old 04-20-2015 , 18:45   Re: [CS:S] Tracers
Reply With Quote #45

if i change material it will work when you equip it but on round start it will detect it as broken and will automatically change to a different tracer or none at all.

this is alot more usefull as i can do my own material files etc... but everytime on round start it un equips itself and you will need to re-equip it. guess it was worth a try.

any way i can disable so it wont validate the tracers on round start? this was just made for those who does bad tracers right? even tho i tried with tracers that moves in air i got some problems and everyone in the server automatically had their css closed. thats one way to crash the css for everyone within 2 seconds and no one would know who or what it was. lol

Last edited by Robin955; 04-21-2015 at 09:45.
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elwado
Junior Member
Join Date: Apr 2015
Old 05-13-2015 , 08:34   Re: [CS:S] Tracers
Reply With Quote #46

I can used more colors in one tracers ? Rainbow traicers ? and more ?
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Robin955
Veteran Member
Join Date: Jun 2013
Old 05-15-2015 , 18:04   Re: [CS:S] Tracers
Reply With Quote #47

try adding multiple vmt's in the attributes value
doubt its gonna work tho elwado.

Quote:
Originally Posted by gamemann View Post
Alright so I have been having issues with this on CS:GO (I also tried plugins some plugins that people put in this thread to work on CS:GO but no luck). I've been messing with this plugin the whole day and I finally got it to work.
First, make sure you are using "materials/sprites/laserbeam.vmt" as the material and not "materials/sprites/XBeam2.vmt" (that material doesn't work on CS:GO for me and probably everybody else as well).

I also compiled a new store-tracers plugin that should work (I only edited the code under the bullet impact event). No gamedata file needed for this.

Hope this works out for some of you!

Thanks,
Gamemann
this doesn't work for me, i got, and store 1.2.4B
SourceMod 1.7.3-dev+5214, by AlliedModders LLC
Metamod:Source version 1.10.5

Last edited by Robin955; 07-02-2015 at 14:31.
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behrentzs
Member
Join Date: Jan 2012
Old 12-11-2015 , 06:36   Re: [CS:S] Tracers
Reply With Quote #48

Not working for CS:GO (11-12-2015)
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DarkDeviL
SourceMod Moderator
Join Date: Apr 2012
Old 12-11-2015 , 10:23   Re: [CS:S] Tracers
Reply With Quote #49

Quote:
Originally Posted by behrentzs View Post
Not working for CS:GO (11-12-2015)
Just curious, have you considered opening your eyes to read the title of the thread you are in?
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behrentzs
Member
Join Date: Jan 2012
Old 12-11-2015 , 14:31   Re: [CS:S] Tracers
Reply With Quote #50

Quote:
Originally Posted by arne1288 View Post
Just curious, have you considered opening your eyes to read the title of the thread you are in?
Have you considered taking a chill pill?
What did i miss.
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