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Gameinfo.txt please


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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 10-09-2005 , 12:43  
#81

Setting it to Read Only does not work for most people using Windows Listenserver.

I have found a solution but it requires Windows XP Professional.

Right click on gameinfo.txt, select "Properties", now goto the Security tab.
You must disable "Use simple file sharing" in the Folder->Tools->Folder Options->View tab of Windows Explorer first.

Now, on the security tab, remove all users except Everone, and just give it "Read & Execute" and "Read" permissions.

There ya have it, no more overwritten files =)
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Blue One
Junior Member
Join Date: May 2006
Location: Germany , Sarlhusen
Old 10-14-2005 , 06:26   Windows source
#82

Hi i have not very the same but look self

I have download the sourcemod for windows and the Install it how it standing in the Install guide when i start a server (not dedicatet) and type Meta standing there "Meta unknown command" and when i go to the Gameinfo and type "GameBin |gaminfo_path|addons/metamod/bin/" and save it, start CSS the Gameinfo.txt set it to the first status without gamebin.....

is that the problem that i use the Mani admin plugin ???

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tcviper
Veteran Member
Join Date: Oct 2005
Location: Netherlands
Old 10-15-2005 , 16:18  
#83

Yeah indeed guys, Im also having the same problem that it just does not work. Using Redhat Fedora Core 2 with GLIBC version 2.3.3.

I used
GameBin |gameinfo_path|addons\metamod\bin
and also tried
GameBin |gameinfo_path|addons\metamod\bin.

I pushed it to readonly, still it doesnt work.

Anyone a better idea or is this app just beta?
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imported_Jerry
New Member
Join Date: Oct 2005
Old 10-24-2005 , 02:05  
#84

Ok, guys. I tried this way :

*Since the only way not to let Steam overwrites files, the only way through is the SourceMods folder.
*For listen servers only

Quote:
1) Copying the counter-strike source\cstrike folder into SourceMods.
2) Rename cstrike into cstrikemod.
3) Extracted "cstrike_english.txt" file from counter-strike source shared.gcf file and put it into cstrikemod\resource and renamed to cstrikemod_english.txt *This is to prevent any #CSS_xxxx titles error
4) Run Steam and ran the mod
5) Got an error about Metamod : Could not detect GameDLL path! Metamod cannot load[2]
SO, wtf ? Is it our fault we did something wrong, or is it the path of the DLL could not be found ? And of cause, GameDLL refers to CSS's client.dll and server.dll
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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 10-24-2005 , 02:55  
#85

The best way I've found to run mms on a listenserver is to run CSS with a command line shortcut instead of through Steam (which resets the files).

I packaged the file setup I use in case someone else wants to use it:
http://forums.alliedmods.net/showthread.php?p=334827
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Deathrow4201
Junior Member
Join Date: Jan 2005
Old 10-24-2005 , 17:58   Game Text
#86

LOL sounds like some of you guys have the same problems as i do, i edit my gametext file and set it to read only in the properties option and load it into my dedicated server files and once its loaded i view the file it just go back to normal how it was before the editing. Try everything there is i dont know if its my windows or my server but for some reason that Game Text file thing is not saving my editing once its transfer to dedicated server folders[/code]
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FwordTHISSITE
New Member
Join Date: Oct 2005
Old 11-04-2005 , 06:44  
#87

Quote:
Originally Posted by L. Duke
The best way I've found to run mms on a listenserver is to run CSS with a command line shortcut instead of through Steam (which resets the files).

I packaged the file setup I use in case someone else wants to use it:
http://forums.alliedmods.net/showthread.php?p=334827
You can't run the exe except through steam. Try opening hl2.exe and it will close in a second. I tried that bat you posted and it still didn't work, you need to run games through steams games menu.
I cannot find any solution to this problem. CS keeps overwriting my readonly file, Way to fucking go valve
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 11-04-2005 , 10:29  
#88

You could just run a SourceDS with the following command line settings
-port 27016 +sv_lan 1

It's what I do when testing stuff.

Then you can connect potentially 1 of 2 ways.
If you're behind a router, you use the IP address assigned to you internally within the router. eg: 192.168.1.100:27016
Or you can use "localhost": 127.0.0.1:27016 (honestly I haven't tested this)

If you want to open up a port on your router to allow a DNS server through you can change the command line to be
-port 27016 +sv_lan 0

Then you can use your dns server:
whatever.dyndns.org:27016

and you *should* still connect fine.

The "listen server" is a lot less stable than standalone SourceDS in my opinion and experience.
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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 11-04-2005 , 18:07  
#89

Quote:
Originally Posted by FuckThisGaySite
Quote:
Originally Posted by L. Duke
The best way I've found to run mms on a listenserver is to run CSS with a command line shortcut instead of through Steam (which resets the files).

I packaged the file setup I use in case someone else wants to use it:
http://forums.alliedmods.net/showthread.php?p=334827
You can't run the exe except through steam. Try opening hl2.exe and it will close in a second. I tried that bat you posted and it still didn't work, you need to run games through steams games menu.
I cannot find any solution to this problem. CS keeps overwriting my readonly file, Way to fucking go valve
It sounds like you didn't read the instructions. You must be logged in to Steam. If you are not logged in to Steam you will get an error message and the game will not start.

Just don't run the game through the Steam menu.

And this same method should work for a dedicated windows server run through steam if you just edit the paths in the .bat file accordingly.
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band325
Junior Member
Join Date: Oct 2005
Old 11-05-2005 , 04:27   Why
#90

Quote:
is the dedicated server through the steam menu?
And why the hell would one want to do something like that...please tell me....
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