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CSDM 2.1.3d KWo beta


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ViBE
Member
Join Date: Jul 2011
Location: Somewhere over the...
Old 02-02-2016 , 18:02   Re: CSDM 2.1.3d KWo beta
Reply With Quote #1

Quote:
Originally Posted by Sams View Post
Using CSDM 2.1.3d + AMXX 1.8.3-dev-4894 and Spawns made with CSDM Spawn Editor won't work.

I'm using a spawn file for cs_italy to have 60 random spawns (vanilla cs_italy only has 10 spawns for each team, so it can't support 32 players). Even though the plugin clearly states that there are 60 spawns, only 20 of them will be used. When server is 10 CTs vs 10 Ts, every other player won't be able to spawn and will get stuck at Spec team.

There aren't any error logs though.

Having a similar issue with another spawn plugin in which custom spawns won't work and server will use the max limit of players/spawn the map can support. Issue was reported HERE, but i still didn't get any reply.
what i can say that i never experienced any problems with spawn creation. i created tons of spawns but everything just fine. oh and i'm still using AMXX 1.8.2.
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Last edited by ViBE; 02-02-2016 at 18:05.
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Sams
Junior Member
Join Date: Apr 2011
Location: Venezuela
Old 02-02-2016 , 21:17   Re: CSDM 2.1.3d KWo beta
Reply With Quote #2

Quote:
Originally Posted by ViBE View Post
oh and i'm still using AMXX 1.8.2.
That's why. With 1.8.2 i never had issues with any of those two plugins.

I upgraded to 1.8.3 because i liked some features and had no issues besides this spawn thing.
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rajabilal555
Junior Member
Join Date: Jan 2015
Old 06-25-2016 , 00:41   Re: CSDM 2.1.3d KWo beta
Reply With Quote #3

Please Help me with this [https://forums.alliedmods.net/showthread.php?t=53108]
I can't use LONG JUMP, When I press Duck+Jump nothing happens...

and I think it is the problem with CS 1.6 Update... because they have removed Long Jump and the plugin using the default cs 1.6 Long JUMP...
as this PLUGIN says :[https://forums.alliedmods.net/showthread.php?t=108382]
Quote:
Since last cs update, longjump (item_longjump) is disabled.

Last edited by rajabilal555; 06-25-2016 at 00:41.
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KleinMarquez
Senior Member
Join Date: Jun 2016
Location: Calapan City, Philippine
Old 07-29-2016 , 05:56   Re: CSDM 2.1.3d KWo beta
Reply With Quote #4

But important: This will crashes my game when i select appearance from de_ maps
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P0PC0rN
Member
Join Date: Jul 2016
Old 09-04-2016 , 01:39   Re: CSDM 2.1.3d KWo beta
Reply With Quote #5

i installed this to my server
but player's ping got upper than 500ms
how can i fix it ?
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KleinMarquez
Senior Member
Join Date: Jun 2016
Location: Calapan City, Philippine
Old 09-11-2016 , 07:19   Re: CSDM 2.1.3d KWo beta
Reply With Quote #6

Quote:
Originally Posted by P0PC0rN View Post
i installed this to my server
but player's ping got upper than 500ms
how can i fix it ?
Can you check your plugins if your ping is 5 millionare.
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ForeverCS1.6
Junior Member
Join Date: Oct 2016
Old 12-20-2016 , 18:15   Re: CSDM 2.1.3d KWo beta
Reply With Quote #7

Is it possible to configure this plugin so it can respawn at last death location (for wallbang training purpose with potti bot)

I am currently using this plugin with respawn_at_place.amxx to achieve above but it "portals" like 3 times to respawn after death.

I tried setting spawnmode to none, -- etc, but it doesn't work.

And using only respawn_at_place is not enough, because hit-box is messed up after respawning.

Anyway what i really want is this

1. Bot remembers the position (including ducking) and aim upon first hit.
2. Bot respawn on position (including ducking) and aim after he dies without teleporting (csdm stuff)

So i can remove respawn_at_place.amxx and i can set "spawn_wait_time" lower than 0.75.

It would be really nice to have that for wallbang training.
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rocky_xm
New Member
Join Date: Jan 2017
Old 01-15-2017 , 14:36   Re: CSDM 2.1.3d KWo beta
Reply With Quote #8

I previously download BAILOPAN's version but some plugins not working.

Today I will try yours.

I hope i get lucky

Thank you very much!
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gRfd
Member
Join Date: Jan 2009
Old 03-19-2017 , 18:35   Re: CSDM 2.1.3d KWo beta
Reply With Quote #9

always_allow_gunmenu 1

But when i say guns in server nothing hapens, when i respawn still nothing hapens, menu not show. I select 3 option to save my weapons.
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MayroN
Senior Member
Join Date: Aug 2017
Location: Kyiv
Old 08-22-2017 , 21:31   Re: CSDM 2.1.3d KWo beta
Reply With Quote #10

How can I completely disable the csdm_amxx.dll library?
There is a function csdm_active 0, but when the server is restarted on another mod (for example, war3ft) is invalid.

Can eat any else commands? Prompt. Thanks.
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