Hi, I wanted to know what the crash of my server means
Code:
0 0xc59518ea
1 server_srv.so!CTerrorGameRules::Think() + 0xcb7
2 server_srv.so!CGameRules::FrameUpdatePostEntityThink() + 0xb9
3 server_srv.so!_ZL20InvokePerFrameMethodM19IGameSystemPerFrameFvvEPKc.isra.23.constprop.39 + 0x56
4 server_srv.so!IGameSystem::FrameUpdatePostEntityThinkAllSystems() + 0x1e
5 server_srv.so!CServerGameDLL::GameFrame(bool) + 0xa76
6 sourcemod.2.l4d2.so!__SourceHook_FHCls_IServerGameDLLGameFramefalse::Func + 0x9b
7 engine_srv.so!SV_Think(bool) + 0x1c8
8 engine_srv.so!SV_Frame(bool) + 0x168
9 engine_srv.so!_Host_RunFrame_Server(bool) + 0x17c
10 engine_srv.so!_Host_RunFrame(float) + 0x470
11 engine_srv.so!CHostState::State_Run(float) + 0xf8
12 engine_srv.so!CHostState::FrameUpdate(float) + 0x166
13 engine_srv.so!HostState_Frame(float) + 0x1d
14 engine_srv.so!CEngine::Frame() + 0x54f
15 engine_srv.so!CDedicatedServerAPI::RunFrame() + 0x26
16 dedicated_srv.so!RunServerIteration(bool) + 0x3c
17 dedicated_srv.so!RunServer(bool) + 0x48
18 engine_srv.so!CModAppSystemGroup::Main() + 0x8d
19 engine_srv.so!CAppSystemGroup::Run() + 0x38
20 engine_srv.so!CDedicatedServerAPI::ModInit(ModInfo_t&) + 0x1af
21 dedicated_srv.so!CDedicatedAppSystemGroup::Main() + 0xb5
22 dedicated_srv.so!CAppSystemGroup::Run() + 0x38
23 dedicated_srv.so!CAppSystemGroup::Run() + 0x38
24 dedicated_srv.so!main + 0x217
25 srcds_linux!main + 0xf2
26 libc-2.28.so!__libc_start_main + 0xf1
27 srcds_linux + 0x885
28 srcds_linux + 0x630
29 srcds_linux + 0x950
30 srcds_linux + 0x9c0
31 linux-gate.so + 0x1060
It seems that it refers to the behavior of the entities, the truth is I don't know, it is purely my deduction :C