Hey !
I've noticed occasional messages in my server's console, stating "SZ_GetSpace: overflow on 'Player name' ", with the player being timedout. The server is being hosted locally on my PC, with 1Gbps connection and solid hardware, so I'd like to know if there's still an issue from my side for people getting timedout with such message in the console, or is it happening because of player's poor network? Maybe theres a way to reduce the likelihood the issue occurring?