This site is a testing version, but all data is shared with the live forum.


Raised This Month: $ Target: $400
 0% 

Quake Sounds


Post New Thread Reply   
 
Thread Tools Display Modes
dalto
Veteran Member
Join Date: Jul 2007
Old 08-08-2007 , 13:03   Re: SM Quake Sounds
Reply With Quote #111

Quote:
Originally Posted by Tekniqal View Post
LOL sorry i fixed them, was hoping someone would open up their file and compare. The off's were of's missing f's haha.
Oops...I fixed it in the source file so it will be updated in the next release.

Quote:
Originally Posted by Tekniqal View Post
On a side note have you noticed that when you join the server it makes you download the sounds every time? Not sure why yet... We DO use sv_pure and we have the quake directory set to allow_from_disk
That is interesting. This certainly is not the normal behavior. I have not done much testing with sv_pure enabled but can do so tonight.
dalto is offline
jones ray
Member
Join Date: Aug 2007
Old 08-08-2007 , 16:02   Re: SM Quake Sounds
Reply With Quote #112

Hi Dalto,

Would it be possible to add a user config to allow certain weapons to play a sound. like crowbar and stunstick in hl2dm.. for humiliation! or for grenades which are named "frag" in hl2dm

Thanks

weapon_crowbar
weapon_stunstick
weapon_physcannon
weapon_frag
weapon_pistol
weapon_smg1
weapon_crossbow
weapon_shotgun
weapon_rpg missile
weapon_ar2
weapon_357
weapon_slam
jones ray is offline
dalto
Veteran Member
Join Date: Jul 2007
Old 08-08-2007 , 16:34   Re: SM Quake Sounds
Reply With Quote #113

Quote:
Originally Posted by jones ray View Post
Hi Dalto,

Would it be possible to add a user config to allow certain weapons to play a sound. like crowbar and stunstick in hl2dm.. for humiliation! or for grenades which are named "frag" in hl2dm

Thanks

weapon_crowbar
weapon_stunstick
weapon_physcannon
weapon_frag
weapon_pistol
weapon_smg1
weapon_crossbow
weapon_shotgun
weapon_rpg missile
weapon_ar2
weapon_357
weapon_slam
I am a little concerned that the configuration is overly complicated as it is. However, I have added the crowbar and stunstick to the "knife" category and the frag to the grenade category. I will need your help in testing it.

1.4.3 is attached. If it tests OK I will package it as release tonight.

Last edited by dalto; 08-08-2007 at 21:13.
dalto is offline
tcviper
Veteran Member
Join Date: Oct 2005
Location: Netherlands
Old 08-08-2007 , 16:56   Re: SM Quake Sounds
Reply With Quote #114

Sorry to mention but it keeps crashing with every new round when a player shoots a headshot first time it crashes server and i cannot find a solution except that we see it has something to do with enginesound.dll or something
__________________
tcviper is offline
Send a message via MSN to tcviper
dalto
Veteran Member
Join Date: Jul 2007
Old 08-08-2007 , 17:05   Re: SM Quake Sounds
Reply With Quote #115

Quote:
Originally Posted by tcviper View Post
Sorry to mention but it keeps crashing with every new round when a player shoots a headshot first time it crashes server and i cannot find a solution except that we see it has something to do with enginesound.dll or something
Quakesounds really shouldn't be crashing the server. It doesn't use any hacks or anything. Try recompiling the script with your version of Sourcemod or upgrading sourcemod.
dalto is offline
Tekniqal
Senior Member
Join Date: Aug 2006
Old 08-08-2007 , 18:09   Re: SM Quake Sounds
Reply With Quote #116

the repetitive downloading has stopped for me after I disabled the crc check and restarted server.
Tekniqal is offline
J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 08-08-2007 , 19:03   Re: SM Quake Sounds
Reply With Quote #117

version 1.4.1 is working now good!!!!!
J@y-R is offline
Send a message via ICQ to J@y-R Send a message via MSN to J@y-R
jones ray
Member
Join Date: Aug 2007
Old 08-08-2007 , 20:53   Re: SM Quake Sounds
Reply With Quote #118

Quote:
Originally Posted by dalto View Post
I am a little concerned that the configuration is overly complicated as it is. However, I have added the crowbar and stunstick to the "knife" category and the frag to the grenade category. I will need your help in testing it.

1.4.3 is attached. If it tests OK I will package it as release tonight.
Thanks for adding them on man,

the stunstick/crowbar work perfect!!

Cannot get the grenade sound to trigger though?
jones ray is offline
dalto
Veteran Member
Join Date: Jul 2007
Old 08-08-2007 , 21:12   Re: SM Quake Sounds
Reply With Quote #119

Quote:
Originally Posted by jones ray View Post
Thanks for adding them on man,

the stunstick/crowbar work perfect!!

Cannot get the grenade sound to trigger though?
fixed....(I think)
Attached Files
File Type: sp Get Plugin or Get Source (quakesounds.sp - 660 views - 18.2 KB)
dalto is offline
jones ray
Member
Join Date: Aug 2007
Old 08-08-2007 , 21:49   Re: SM Quake Sounds
Reply With Quote #120

Hi Dalto,

Thanks for the update... working Perfect now...

Thanks for you work man
jones ray is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 20:13.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode