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DoD TeamManager Source v1.1 + ADDONS! (Multi-Language) [11th July 2009]


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Author
monkie
Senior Member
Join Date: Oct 2006
Location: Shanghai, China
Plugin ID:
510
Plugin Version:
1.1
Plugin Category:
Server Management
Plugin Game:
Day of Defeat: Source
Plugin Dependencies:
    Servers with this Plugin:
    53 
    Plugin Description:
    AutoTeamBlancer / HPK / AFK Manager / Class Restrictions etc......with lots of features for Day of Defeat: Source!
    Unapprover:
    Reason for Unapproving:
    download broken / unsupported
    Old 09-15-2008 , 04:18   Re: DoD TeamManager Source v0.7 + ADDONS! [14th Sep 2008]
    Reply With Quote #1

    i'd love to contribute something i can provide

    as MaKTaiL and netsam mentioned, advanced round-end team mixture would be great

    while if u'r going to implent this feature, i beg u could not only provide some cvar on how it runs but also a cvar of switch on whether i can choose simple(current style) mix or advanced mix for teams. and also, show a tip before team mix executed if possible. thus, it would be perfect.

    am i avaricious?
    __________________

    Last edited by monkie; 09-15-2008 at 04:22.
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    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 09-15-2008 , 05:33   Re: DoD TeamManager Source v0.7 + ADDONS! [14th Sep 2008]
    Reply With Quote #2

    Bug:


    Just heads up, none of your new cvars you added are auto-created in the configs like the other cvars. I had to come back here to get them.
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    Lebson506th
    Veteran Member
    Join Date: Jul 2008
    Old 09-15-2008 , 07:51   Re: DoD TeamManager Source v0.7 + ADDONS! [14th Sep 2008]
    Reply With Quote #3

    Quote:
    Originally Posted by retsam View Post
    Bug:


    Just heads up, none of your new cvars you added are auto-created in the configs like the other cvars. I had to come back here to get them.
    They are if you delete the old auto-created configs.
    __________________
    My Plugins
    Spray Tracer by Nican, maintained by me
    Simple TK Manager
    DoD:S Admin Weapons

    Links
    Resistance and Liberation (A HL2 Multiplayer Modification)
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    LIONz
    AlliedModders Donor
    Join Date: Jun 2006
    Location: Latvia
    Old 09-15-2008 , 11:15   Re: DoD TeamManager Source v0.7 + ADDONS! [14th Sep 2008]
    Reply With Quote #4

    Latvian translation
    Attached Files
    File Type: txt dodtms.phrases.txt (9.4 KB, 133 views)
    __________________



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    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 09-16-2008 , 03:40   Re: DoD TeamManager Source v0.7 + ADDONS! (Multi-Language) [14th Sep 2008]
    Reply With Quote #5

    One idea maybe you might think about for the afk manager.

    Would it be better to make the admin immunity only immune to being kicked, NOT being moved to spec? IE: Even with immunity, admins could still be moved to spec, but not kicked. Would there be a reason an admin would need to just sit idle in-game and not moved to spec? Im not sure there is. Just throwing the idea out there.
    retsam is offline
    monkie
    Senior Member
    Join Date: Oct 2006
    Location: Shanghai, China
    Old 09-16-2008 , 05:07   Re: DoD TeamManager Source v0.7 + ADDONS! (Multi-Language) [14th Sep 2008]
    Reply With Quote #6

    Quote:
    Originally Posted by retsam View Post
    One idea maybe you might think about for the afk manager.

    Would it be better to make the admin immunity only immune to being kicked, NOT being moved to spec? IE: Even with immunity, admins could still be moved to spec, but not kicked. Would there be a reason an admin would need to just sit idle in-game and not moved to spec? Im not sure there is. Just throwing the idea out there.
    hmm, this would be a little more complicated for afk addon. yet it would be more flexible for the server admins to setup the afk response manner.
    just some more cvar needed i think
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    LIONz
    AlliedModders Donor
    Join Date: Jun 2006
    Location: Latvia
    Old 09-16-2008 , 10:31   Re: DoD TeamManager Source v0.7 + ADDONS! (Multi-Language) [14th Sep 2008]
    Reply With Quote #7

    Fixed some wrong characters in Latvian translation, that was showing up due to encoding change
    Attached Files
    File Type: txt dodtms.phrases.txt (15.1 KB, 112 views)
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    FeuerSturm
    AlliedModders Donor
    Join Date: Apr 2004
    Old 09-16-2008 , 12:08   Re: DoD TeamManager Source v0.7 + ADDONS! (Multi-Language) [14th Sep 2008]
    Reply With Quote #8

    Quote:
    Originally Posted by monkie View Post
    well, i think it is just difference between current simple style of mix and the way MakTaiL and retsam suggested.
    or u can adjust the mix methods to Mak and sam's ways as far as possible, thanks
    I'll add it to the RoundEnd Events Addon, with the features that
    have been suggested!

    Quote:
    Originally Posted by retsam View Post
    One idea maybe you might think about for the afk manager.

    Would it be better to make the admin immunity only immune to being kicked, NOT being moved to spec? IE: Even with immunity, admins could still be moved to spec, but not kicked. Would there be a reason an admin would need to just sit idle in-game and not moved to spec? Im not sure there is. Just throwing the idea out there.
    There's not really a serious reason for me not implementig that, I just
    wanted to save you guys some ressources and was actually sure
    that admins should be responsible enough to go spec if they're going to
    be AFK. On the other hand, even admins sometimes have to leave the
    keyboard unplanned
    I'll add it to the next version with a cvar that you can decide if admins
    should be checked and moved to spec as well (but not kicked for sure).

    Quote:
    Originally Posted by monkie View Post
    hmm, this would be a little more complicated for afk addon. yet it would be more flexible for the server admins to setup the afk response manner.
    just some more cvar needed i think
    not really complicated, just some more work for me, but that's no problem at

    Quote:
    Originally Posted by LIONz View Post
    Fixed some wrong characters in Latvian translation, that was showing up due to encoding change
    Once again, thank you sir! Updated the language file in the main post!

    ---

    I have a request to all of you:

    I'm currently working on 3 new addons:
    - TK Revenge (just a basic version without a bunch of punishments!)
    - ClanTag Protection (protects clantag by admin rights)
    - Reserved Slots (kicks the player with the lowest flagscore on admin arrival)

    I'd like to ask you for ideas for future addons that would make your
    life as server admin easier!

    Let me know if you have any suggestions (regarding server/player/team administration for DoD:S)

    One thing though: Please keep in mind that this is an administration plugin,
    no fun plugin!
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    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 09-16-2008 , 15:33   Re: DoD TeamManager Source v0.7 + ADDONS! (Multi-Language) [14th Sep 2008]
    Reply With Quote #9

    Really the only thing left that SM lacks, is auto observe plugin for locking onto players in spec(like mani has). Its helpful when you gotta demo a possible cheater. It would be nice for OB games like TF2 and DODS, and soon to be CSS.

    Thats only thing I can think of. This guy on http://forums.alliedmods.net/showthread.php?t=62324 already did an auto observe plugin but it doesnt work as far as I could tell.

    Just an idea.
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    GyroTarzan
    Member
    Join Date: Feb 2007
    Location: Sweden
    Old 09-16-2008 , 16:36   Re: DoD TeamManager Source v0.7 + ADDONS! (Multi-Language) [14th Sep 2008]
    Reply With Quote #10

    I would like a clan match manager for dod:s i this plugin

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    GyroTarzan
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