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[L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]


  
 
 
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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
2821
Plugin Version:
1.12
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    7 
    Plugin Description:
    Spawn vending machines which supply health when used.
    Old 02-27-2012 , 23:33   [L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]
    Reply With Quote #1


    (1. Cooler, 2. Fountain, 3. Drinks, 4. Vendor, 5. Snacks, 6. Coffee)


    Related Plugins:

    About:
    • Gives temporary health or main health. Not above 100 HP.
    • Selection of 6 Health Vending Machines.
    • Save up to 32 Vendors for auto-spawning. Saved to l4d_vendor.cfg in your servers \addons\sourcemod\data\ folder.


    Thanks:
    • AtomicStryker, Zuko and McFlurry - For source code (credits inside).
    • alexip121093
    • disawar1
    • xioSlayer
    • [Resistance] Yoshi
    • [Resistance] Soroshi
    • januto
    • Recon-1
    • ilyaadminman
    • Herbie_06
    • JoBarfCreepy - Idea for the Coffee and Snacks vendors.
    • The 5th Survivor - Text corrections to the cvars.
    • adrianman


    Admin Commands: (requires "z" flag)

    PHP Code:
    sm_vendor         // Spawns a temporary vending machine at your crosshair. Usage: sm_vendor <1|2|3|4|5|6>.
    sm_vendorsave     // Spawns a vending machine at your crosshair and saves to config. Usage: sm_vendorsave <1|2|3|4|5|6>.
    sm_vendordel      // Removes the vending machine your crosshair is pointing at and deletes from the config if saved.
    sm_vendorwipe     // Removes all vendors from the current map and deletes them from the config.
    sm_vendorglow     // Toggle to enable glow on all vendors to see where they are placed.
    sm_vendorlist     // Display a list vending machine positions and the total number of.
    sm_vendorang      // Displays a menu to adjust the vendor angles your crosshair is over.
    sm_vendorpos      // Displays a menu to adjust the vendor origin your crosshair is over. 


    Cvars:

    Saved to l4d_vendor.cfg in your servers \cfg\sourcemod\ folder.

    PHP Code:
    // 0=Plugin off, 1=Plugin on.
    l4d_vendor_allow "1"

    // (L4D2 only). 0=Off. Any other value is the range at which the glow will turn on.
    l4d_vendor_glow "100"

    // (L4D2 only). 0=Default glow color. Three values between 0-255 separated by spaces. RGB Color255 - Red Green Blue.
    l4d_vendor_glow_color "255 150 0"

    // The health given to players when using the Coffee Machines (6).
    l4d_vendor_health_coffee "5"

    // The health given to players when using the Water Coolers (1).
    l4d_vendor_health_cooler "2"

    // The health given to players when using the Small Drink vendor (3).
    l4d_vendor_health_drinks "5"

    // The health given to players when using the Water Fountains (2).
    l4d_vendor_health_fountain "2"

    // The health given to players when using the Snack Vendors (5).
    l4d_vendor_health_snacks "5"

    // The health given to players when using the Drink Vendors (4).
    l4d_vendor_health_vendor "5"

    // 0=Infinite. Maximum number of times a Coffee Machine can be used.
    l4d_vendor_max_coffee "10"

    // 0=Infinite. Maximum number of times a Water Cooler can be used.
    l4d_vendor_max_cooler "15"

    // 0=Infinite. Maximum number of times a Small Drink vendor can be used.
    l4d_vendor_max_drinks "10"

    // 0=Infinite. Maximum number of times a Water Fountain can be used.
    l4d_vendor_max_fountain "15"

    // 0=Infinite. Maximum number of times a Snack vendor can be used.
    l4d_vendor_max_snacks "10"

    // 0=Infinite. Maximum number of times a Drink vendor can be used.
    l4d_vendor_max_vendor "10"

    // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
    l4d_vendor_modes ""

    // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = off).
    l4d_vendor_modes_off ""

    // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
    l4d_vendor_modes_tog "0"

    // -1=All, 0=None. Otherwise randomly select this many vendors to spawn from the maps config.
    l4d_vendor_random "-1"

    // 0=Add to normal health. -1=Add temporary health. Values between 1 and 100 create a chance to give health.
    l4d_vendor_temp "25"

    // How many seconds it takes to use a vending machine.
    l4d_vendor_timed "1.0"

    // Vending Machine plugin version.
    l4d_vendor_version 


    Changes:
    Code:
    1.12 (25-Oct-2023)
        - Changed the plugin to allow healing over 100 max health. Now uses the players "m_iMaxHealth" value for limit. Requested by "efa561".
    
    1.11 (11-Dec-2022)
        - Changes to fix compile warnings on SourceMod 1.11.
    
    1.10 (10-Apr-2021)
        - Increased the interaction range of Vending Machines. This allows positioning over a maps vendors. Thanks to "Shao" for reporting.
    
    1.9 (30-Sep-2020)
        - Fixed compile errors on SM 1.11.
    
    1.8 (10-May-2020)
        - Extra checks to prevent "IsAllowedGameMode" throwing errors.
        - Various changes to tidy up code.
        - Various optimizations and fixes.
    
    1.7 (01-Apr-2020)
        - Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.
    
    1.6 (05-May-2018)
        - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
        - Changed cvar "l4d_vendor_modes_tog" now supports L4D1.
    
    1.5 (25-Aug-2013)
        - Fixed the plugin crashing or not working on some maps.
    
    1.4 (21-Jul-2013)
        - Removed Sort_Random work-around. This was fixed in SourceMod 1.4.7, all should update or spawning issues will occur.
    
    1.3 (01-Jul-2012)
        - Fixed healing players above 100 HP - Thanks to "adrianman" for reporting.
    
    1.2 (01-Jun-2012)
        - Added cvar "l4d_vendor_glow_color" to set the glow color, L4D2 only.
        - Text corrections to the cvars - Thanks to "The 5th Survivor".
        - Restricted command "sm_vendorglow" to L4D2 only.
        - Restricted cvar "l4d_vendor_glow" to L4D2 only.
    
    1.1 (10-May-2012)
        - Added 2 new models, Coffee and Snacks - Thanks to "JoBarfCreepy".
        - Added 4 new cvars for the above addition.
        - Added cvar "l4d_vendor_modes_off" to control which game modes the plugin works in.
        - Added cvar "l4d_vendor_modes_tog" same as above, but only works for L4D2.
        - Changed cvar "l4d_vendor_modes" to enable the plugin on specified modes.
        - Removed max entity check and related error logging.
    
    1.0 (28-Feb-2012)
        - Initial release.


    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.

    Updating from 1.1 or older:
    • New cvars have been added: use the Cvar Configs Updater, or delete the old cvars config or manually add them.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_vendor.sp - 361 views - 49.1 KB)
    __________________

    Last edited by Silvers; 04-29-2024 at 06:15.
    Silvers is offline
     



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