Get this again and again.
Code:
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 31
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-10]
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-10], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:43:52: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [0], IsZeusRound [0], ZeusRoundsLeft [1]
L 09/08/2014 - 14:44:15: [zeusround.smx]L 09/08/2014 - 14:44:15: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-11]
L 09/08/2014 - 14:44:15: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-11], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [0], IsZeusRound [0], ZeusRoundsLeft [1]
L 09/08/2014 - 14:45:11: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 33
L 09/08/2014 - 14:45:11: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-12]
L 09/08/2014 - 14:45:11: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-12], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:45:13: [zeusround.smx] [DEBUG] diller110 executed ZeusRound Command for next 1 rounds
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [1], IsZeusRound [0], ZeusRoundsLeft [1]
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 34
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-13]
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] GetClientWeapons: Juzkey<2><STEAM_1:0:56130287><> had no primary weapon to be saved
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] GetClientWeapons: Saved [weapon_p250] for [Juzkey<2><STEAM_1:0:56130287><>] as Secondary Weapon
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] GetClientWeapons: Juzkey<2><STEAM_1:0:56130287><> has the following: HEGrenades [0] - Flashbangs [12] - Smoke Grenades [0] - Decoy Grenades [0] - Incendiary Grenades / Molotovs [0]
L 09/08/2014 - 14:45:58: [SM] Plugin encountered error 30: Script execution timed out
L 09/08/2014 - 14:45:58: [SM] Displaying call stack trace for plugin "zeusround.smx":
L 09/08/2014 - 14:45:58: [SM] [0] Line 970, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::CS_RemoveAllWeapons()
L 09/08/2014 - 14:45:58: [SM] [1] Line 951, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::RemoveClientWeapons()
L 09/08/2014 - 14:45:58: [SM] [2] Line 783, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::CheckZeusRoundStatus()
L 09/08/2014 - 14:45:58: [SM] [3] Line 718, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::Event_RoundEnd()
STEAMAUTH: Client Juzkey received failure code 6
Dropped Juzkey from server: No Steam logon
Net channel ratelimit exceeded for 92.37.131.126:27005: 481 packets rejected.
Game will not start until both teams have players.
L 09/08/2014 - 14:46:05: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
Game will not start until both teams have players.
L 09/08/2014 - 14:46:05: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:46:05: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [1], IsZeusRound [0], ZeusRoundsLeft [1]
Client "Juzkey" connected (188.191.85.86:27005).
PutClientInServer: no info_player_start on level
L 09/08/2014 - 14:46:14: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [0]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 35
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-14]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] GetClientWeapons: Saved [weapon_awp] for [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] as Primary Weapon
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] GetClientWeapons: Saved [weapon_hkp2000] for [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] as Secondary Weapon
[DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 32
L 09/08/2014 - 14:44:15: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-11]
L 09/08/2014 - 14:44:15: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-11], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:44:22: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [0], IsZeusRound [0], ZeusRoundsLeft [1]
L 09/08/2014 - 14:45:11: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 33
L 09/08/2014 - 14:45:11: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-12]
L 09/08/2014 - 14:45:11: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-12], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:45:13: [zeusround.smx] [DEBUG] diller110 executed ZeusRound Command for next 1 rounds
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:45:18: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [1], IsZeusRound [0], ZeusRoundsLeft [1]
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 34
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-13]
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] GetClientWeapons: Juzkey<2><STEAM_1:0:56130287><> had no primary weapon to be saved
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] GetClientWeapons: Saved [weapon_p250] for [Juzkey<2><STEAM_1:0:56130287><>] as Secondary Weapon
L 09/08/2014 - 14:45:46: [zeusround.smx] [DEBUG] GetClientWeapons: Juzkey<2><STEAM_1:0:56130287><> has the following: HEGrenades [0] - Flashbangs [12] - Smoke Grenades [0] - Decoy Grenades [0] - Incendiary Grenades / Molotovs [0]
L 09/08/2014 - 14:45:58: [SM] Plugin encountered error 30: Script execution timed out
L 09/08/2014 - 14:45:58: [SM] Displaying call stack trace for plugin "zeusround.smx":
L 09/08/2014 - 14:45:58: [SM] [0] Line 970, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::CS_RemoveAllWeapons()
L 09/08/2014 - 14:45:58: [SM] [1] Line 951, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::RemoveClientWeapons()
L 09/08/2014 - 14:45:58: [SM] [2] Line 783, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::CheckZeusRoundStatus()
L 09/08/2014 - 14:45:58: [SM] [3] Line 718, C:\Sourcemod\TnTSCS\scripting\zeusround.sp::Event_RoundEnd()
STEAMAUTH: Client Juzkey received failure code 6
Dropped Juzkey from server: No Steam logon
Net channel ratelimit exceeded for 92.37.131.126:27005: 481 packets rejected.
Game will not start until both teams have players.
Dropped Wolfles from server: Disconnect
L 09/08/2014 - 14:46:05: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
Game will not start until both teams have players.
L 09/08/2014 - 14:46:05: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:46:05: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [1], IsZeusRound [0], ZeusRoundsLeft [1]
Client "Juzkey" connected (188.191.85.86:27005).
PutClientInServer: no info_player_start on level
L 09/08/2014 - 14:46:14: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [0]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 35
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-14]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] GetClientWeapons: Saved [weapon_awp] for [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] as Primary Weapon
L 09/08L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] GetClientWeapons: Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><> has the following: HEGrenades [24] - Flashbangs [0] - Smoke Grenades [0] - Decoy Grenades [0] - Incendiary Grenades / Molotovs [0]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [1], Remaining [-14], MaxRounds [21], UpcomingZeusRound [1]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [1], IsZeusRound [1], ZeusRoundsLeft [1]
L 09/08/2014 - 14:46:29: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:29: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:29: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:29: [SM] [0] Line 734, advcommands.sp::OnSayText()
(Terrorist) Juzkey @ TSpawn: !KNIFE
L 09/08/2014 - 14:46:33: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:33: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:33: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:33: [SM] [0] Line 734, advcommands.sp::OnSayText()
(Terrorist) Juzkey @ TSpawn: !knife
Fucking.Ba[nn]Y...[: !KNIFE
Client "My_too (_)" connected (185.15.63.39:27005).
Fucking.Ba[nn]Y...[: !knife
L 09/08/2014 - 14:46:45: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:45: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:45: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:45: [SM] [0] Line 734, advcommands.sp::OnSayText()
(Terrorist) Juzkey @ LongDoors: !knife
L 09/08/2014 - 14:46:55: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:55: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:55: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:55: [SM] [0] Line 734, advcommands.sp::OnSayText()
AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin
PutClientInServer: no info_player_start on level
L 09/08/2014 - 14:47:08: [zeusround.smx] [DEBUG] Event_PlayerSpawn: My_too (_) Spawned on team [0]
Dropped My_too (_) from server: Disconnect
Fucking.Ba[nn]Y...[: !knife
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] Event_PlayerDeath: weapon used was [bayonet]
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 36
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-15]
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-15], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [0], IsZeusRound [0], ZeusRoundsLeft [1]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Juzkey<7><STEAM_1:0:56130287><>] a [] for Secondary Weapon
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Juzkey<7><STEAM_1:0:56130287><>] a [] for Primary Weapon
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Giving [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] [24] Grenades
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
/2014 - 14:46:20: [zeusround.smx] [DEBUG] GetClientWeapons: Saved [weapon_hkp2000] for [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] as Secondary Weapon
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] GetClientWeapons: Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><> has the following: HEGrenades [24] - Flashbangs [0] - Smoke Grenades [0] - Decoy Grenades [0] - Incendiary Grenades / Molotovs [0]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [1], Remaining [-14], MaxRounds [21], UpcomingZeusRound [1]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:46:20: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [1], IsZeusRound [1], ZeusRoundsLeft [1]
L 09/08/2014 - 14:46:29: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:29: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:29: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:29: [SM] [0] Line 734, advcommands.sp::OnSayText()
(Terrorist) Juzkey @ TSpawn: !KNIFE
L 09/08/2014 - 14:46:33: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:33: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:33: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:33: [SM] [0] Line 734, advcommands.sp::OnSayText()
(Terrorist) Juzkey @ TSpawn: !knife
Fucking.Ba[nn]Y...[: !KNIFE
Client "My_too (_)" connected (185.15.63.39:27005).
Fucking.Ba[nn]Y...[: !knife
L 09/08/2014 - 14:46:45: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:45: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:45: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:45: [SM] [0] Line 734, advcommands.sp::OnSayText()
(Terrorist) Juzkey @ LongDoors: !knife
L 09/08/2014 - 14:46:55: [SM] Plugin encountered error 21: Native is not bound
L 09/08/2014 - 14:46:55: [SM] Native "PbReadRepeatedString" reported:
L 09/08/2014 - 14:46:55: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 09/08/2014 - 14:46:55: [SM] [0] Line 734, advcommands.sp::OnSayText()
*SPEC* diller110: Вы ощущаете эти лаги?
AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin
PutClientInServer: no info_player_start on level
L 09/08/2014 - 14:47:08: [zeusround.smx] [DEBUG] Event_PlayerSpawn: My_too (_) Spawned on team [0]
Dropped My_too (_) from server: Disconnect
Fucking.Ba[nn]Y...[: !knife
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] Event_PlayerDeath: weapon used was [bayonet]
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 36
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-15]
L 09/08/2014 - 14:47:57: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-15], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [0], IsZeusRound [0], ZeusRoundsLeft [1]
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Juzkey<7><STEAM_1:0:56130287><>] a [] for Secondary Weapon
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Juzkey<7><STEAM_1:0:56130287><>] a [] for Primary Weapon
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Giving [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] [24] Grenades
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveCL 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a [weapon_hkp2000] for Secondary Weapon
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a [weapon_awp] for Primary Weapon
L 09/08/2014 - 14:48:35: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 37
L 09/08/2014 - 14:48:35: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-16]
L 09/08/2014 - 14:48:35: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-16], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusMode [1], UpcomingZeusRound [0], IsZeusRound [0], ZeusRoundsLeft [1]
lientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a grenade
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a [weapon_hkp2000] for Secondary Weapon
L 09/08/2014 - 14:48:04: [zeusround.smx] [DEBUG] GiveClientWeapons: Gave [Fucking.Ba[nn]Y...[<3><STEAM_1:1:92416268><>] a [weapon_awp] for Primary Weapon
L 09/08/2014 - 14:48:35: [zeusround.smx] [DEBUG] Event_RoundEnd: g_TotalRoundsPlayed set to 37
L 09/08/2014 - 14:48:35: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: Remaining rounds is set to [-16]
L 09/08/2014 - 14:48:35: [zeusround.smx] [DEBUG] CheckZeusRoundStatus: IsZeusRound [0], Remaining [-16], MaxRounds [21], UpcomingZeusRound [0]
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Juzkey Spawned on team [2]
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_PlayerSpawn: Fucking.Ba[nn]Y...[ Spawned on team [3]
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_RoundStart Fired
L 09/08/2014 - 14:48:42: [zeusround.smx] [DEBUG] Event_RoundStart: ZeusM