It's back
A new version of Freak Fortress 2, rewritten from the ground up while keeping support for previous configs and subplugins.
What's new?- You can now use bosses outside the gamemode, this of course requires subplugin changes
- A new subplugin format that's available to use
- A new boss config format that also allows mix matching old and new styles
- A redesign of existing configs, weapons, and HUDs
- Runs faster and easily takes on multiple bosses at once
What will be broken?- Dynamic Defaults, Drain Over Time, and other includes (Modifiy .ff2 extension with .smx extension)
- Abilities are no longer activated in a set order
- Bosses can not have the multiple abilities with the same name
- FF2_GetSpecialKV no longer can modify boss stats
- Subplugins that do unintended things (such as starting music before a round starts)
GitHub Page
Credits:
VSH2 - ConfigMap system which this now uses
Artvin - Boss vs Boss testing and support
Marxvee - Ideas for new HUD layout and score
Contributors to the
classic,
better,
spicy, and
crazy versions of FF2.
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