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[Translation] for TR


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EliteSunucuHosting
Junior Member
Join Date: Aug 2011
Old 11-08-2011 , 07:09   [Translation] for TR
Reply With Quote #1

Translation TR Please
Code:
[en]
UQSTATS_JOF = JumpOff: %f
UQSTATS_COLORCHAT_E = !g[%s]!y ColorChat enabled. To disable, type /colorchat
UQSTATS_COLORCHAT_D = !g[%s]!y ColorChat disabled. To enable, type /colorchat
UQSTATS_LJSTATS_D = !g[%s]!y Stats:!t disabled
UQSTATS_LJSTATS_E = !g[%s]!y Stats:!t enabled
UQSTATS_VERSION_1 = !y[%s]!g Plugin:!y Jump Stats!g by!t BorJomi!g Version:!y %s
UQSTATS_VERSION_2 = !y[%s]!g Visit!t http://unique-kz.com!y and!t http://borjomi-page.at.ua
UQSTATS_VERSION_SQL1 = !y[%s]!g PHP^x01 and!g SQL!y by!t Light
UQSTATS_VERSION_SQL2 = !y[%s]!g Visit!t http://unique-kz.com!y and!t http://borjomi-page.at.ua!y and!t http://epic-s.ru
UQSTATS_PRESTATS_E = !g[%s]!y Prestrafe stats:!t enabled
UQSTATS_PRESTATS_D = !g[%s]!y Prestrafe stats:!t disabled
UQSTATS_STRAFESTATS_E = !g[%s]!y Strafes stats:!t enabled
UQSTATS_STRAFESTATS_D = !g[%s]!y Strafes stats:!t disabled
UQSTATS_BEAMSTATS_E = !g[%s]!y Beam:!t enabled
UQSTATS_BEAMSTATS_D = !g[%s]!y Beam:!t disabled
UQSTATS_BEAMDONTWORK = !g[%s]!y Beam!t doesnt work!y with /istrafe
UQSTATS_SHOWPRE_E = !g[%s]!y ShowPre:!t enabled
UQSTATS_SHOWPRE_D = !g[%s]!y ShowPre:!t disabled
UQSTATS_SPEED_D1 = !g[%s]!y Speed!t disabled -!g You are not an Admin
UQSTATS_SPEED_D2 = !g[%s]!y Speed!t disabled!y for your Team
UQSTATS_SPEED_D3 = !g[%s]!t You need Turn off /joftr
UQSTATS_SPEED_E = !g[%s]!y Speed:!t enabled
UQSTATS_SPEED_D = !g[%s]!y Speed:!t disabled
UQSTATS_JOFTR_D1 = !g[%s]!y JumpOff Trainer!t disabled -!g You are not an Admin
UQSTATS_JOFTR_D2 = !g[%s]!y JumpOff Trainer!t disabled!y for your Team
UQSTATS_JOFTR_D3 = !g[%s]!t You need Turn off /speed
UQSTATS_JOFTR_E = !g[%s]!y JumpOff Trainer:!t enabled
UQSTATS_JOFTR_D = !g[%s]!y JumpOff Trainer:!t disabled
UQSTATS_SPEED_B = !g[%s]!y Speed Type:!t Big
UQSTATS_SPEED_S = !g[%s]!y Speed Type:!t Small
UQSTATS_JHEIGH_E = !g[%s]!y Show Jump Heigh:!t enabled
UQSTATS_JHEIGH_D = !g[%s]!y Show Jump Heigh:!t disabled
UQSTATS_JOF_E = !g[%s]!y Show JumpOff:!t enabled
UQSTATS_JOF_D = !g[%s]!y Show JumpOff:!t disabled
UQSTATS_BHOPWARN_E = !g[%s]!y Bhop fail warn:!t enabled
UQSTATS_BHOPWARN_D = !g[%s]!y Bhop fail warn:!t disabled
UQSTATS_MULTIBHOP_E = !g[%s]!y Multi Bhop Prestrafe:!t enabled
UQSTATS_MULTIBHOP_D = !g[%s]!y Multi Bhop Prestrafe:!t disabled
UQSTATS_DUCKSPRE_E = !g[%s]!y Ducks Prestrafe:!t enabled
UQSTATS_DUCKSPRE_D = !g[%s]!y Ducks Prestrafe:!t disabled
UQSTATS_LJPRE_E = !g[%s]!y LJ Prestrafe:!t enabled
UQSTATS_LJPRE_D = !g[%s]!y LJ Prestrafe:!t disabled
UQSTATS_SOUND_E = !g[%s]!y Sounds:!t enabled
UQSTATS_SOUND_D = !g[%s]!y Sounds:!t disabled
UQSTATS_SOUND_D1 = !g[%s]!y Sounds!t disabled!y by Server
UQSTATS_EDGEF_E = !g[%s]!y Show edge when failed:!t enabled
UQSTATS_EDGEF_D = !g[%s]!y Show edge when failed:!t disabled
UQSTATS_EDGE_E = !g[%s]!y Show edge:!t enabled
UQSTATS_EDGE_D = !g[%s]!y Show edge:!t disabled
UQSTATS_FALLH_E = !g[%s]!y Show Fall/Heigh distance:!t enabled
UQSTATS_FALLH_D = !g[%s]!y Show Fall/Heigh distance:!t disabled
UQSTATS_ISTRAFE_E = !g[%s]!y Show InGame Strafe Stats:!t enabled
UQSTATS_ISTRAFE_D = !g[%s]!y Show InGame Strafe Stats:!t disabled
UQSTATS_ISTRAFE_D1 = !g[%s]!y InGame Strafe Stats!t doesnt work!y with /ljbeam
UQSTATS_ISTRAFE_D2 = !g[%s]!t Show InGame Strafe Stats disabled by Server
UQSTATS_AIRACCEL100 = !g[%s]!y Server runs:!t 100aa.!y Type /ljtop to show Tops Menu. Type /ljsmenu to show Options Menu
UQSTATS_AIRACCEL10 = !g[%s]!y Server runs:!t 10aa.!y Type /ljtop to show Tops Menu. Type /ljsmenu to show Options Menu
UQSTATS_AIRACCEL = !g[%s]!y Server runs:!t %daa.!y Type /ljtop to show Tops Menu. Type /ljsmenu to show Options Menu
UQSTATS_SLIDE = !g[%s]!t Slide stats:!g Enable
UQSTATS_RESET = [uq_JumpStats] Tops reseted!!!
UQSTATS_RESETF = [uq_JumpStats] You use SQL Version of Stats, delete yourself your database!!!
UQSTATS_OPTIONMENUNEXT = ^n^n\r9. \wGo to the Next page
UQSTATS_OPTIONMENUEXIT = ^n^n\r0. \wExit
UQSTATS_OPTIONMENU1 = \yOptions Menu 1/3 ^n
UQSTATS_OPTIONMENU2 = \yOptions Menu 2/3 ^n
UQSTATS_OPTIONMENU3 = \yOptions Menu 3/3 ^n
UQSTATS_OPTIONMENU11a = ^n\r1. \yShowStats: \wEnable
UQSTATS_OPTIONMENU11b = ^n\r1. \yShowStats: \dDisable
UQSTATS_OPTIONMENU12a = ^n\r2. \yColorchat: \wEnable
UQSTATS_OPTIONMENU12b = ^n\r2. \yColorchat: \dDisable
UQSTATS_OPTIONMENU13a = ^n\r3. \yShow speed: \wEnable
UQSTATS_OPTIONMENU13b = ^n\r3. \yShow speed: \dDisable
UQSTATS_OPTIONMENU14a = ^n\r4. \yShow prestrafe: \wEnable
UQSTATS_OPTIONMENU14b = ^n\r4. \yShow prestrafe: \dDisable
UQSTATS_OPTIONMENU15a = ^n\r5. \yShow strafes stats: \wEnable
UQSTATS_OPTIONMENU15b = ^n\r5. \yShow strafes stats: \dDisable
UQSTATS_OPTIONMENU16a = ^n\r6. \yShow beam after jump: \wEnable
UQSTATS_OPTIONMENU16b = ^n\r6. \yShow beam after jump: \dDisable
UQSTATS_OPTIONMENU17a = ^n\r7. \yShow ducks Prestrafe: \wEnable
UQSTATS_OPTIONMENU17b = ^n\r7. \yShow ducks Prestrafe: \dDisable
UQSTATS_OPTIONMENU18a = ^n\r8. \yBhop fail warn: \wEnable
UQSTATS_OPTIONMENU18b = ^n\r8. \yBhop fail warn: \dDisable
UQSTATS_OPTIONMENU21a = ^n\r1. \yMulti Bhop Prestrafe: \wEnable
UQSTATS_OPTIONMENU21b = ^n\r1. \yMulti Bhop Prestrafe: \dDisable
UQSTATS_OPTIONMENU22a = ^n\r2. \yShow Edge: \wEnable
UQSTATS_OPTIONMENU22b = ^n\r2. \yShow Edge: \dDisable
UQSTATS_OPTIONMENU23a = ^n\r3. \yShow Edge when Failed \d(without block)\y: \wEnable
UQSTATS_OPTIONMENU23b = ^n\r3. \yShow Edge when Failed \d(without block)\y: \dDisable
UQSTATS_OPTIONMENU24 = ^n\r4. \yMin Block for Edge: \w%d
UQSTATS_OPTIONMENU25 = ^n\r5. \yMax Block for Edge: \w%d
UQSTATS_OPTIONMENU26 = ^n\r6. \yMinimum Prestrafe to Show: \w%d
UQSTATS_OPTIONMENU27a = ^n\r7. \yBeam Type: \w1
UQSTATS_OPTIONMENU27b = ^n\r7. \yBeam Type: \w2
UQSTATS_OPTIONMENU2BACK = ^n^n\r8. \wBack to the First Page
UQSTATS_OPTIONMENU2NEXT = ^n\r9. \wGo to the Next Page
UQSTATS_OPTIONMENU2MAXVALUE1 = Reached a maximum value (%d)
UQSTATS_OPTIONMENU2MAXVALUE2 = Reached a maximum value (320)
UQSTATS_OPTIONMENU2BEAMT1 = Beam With Showing Strafes
UQSTATS_OPTIONMENU2BEAMT2 = Standart Beam
UQSTATS_OPTIONMENU31a = ^n\r1. \ySounds: \wEnable
UQSTATS_OPTIONMENU31b = ^n\r1. \ySounds: \dDisable
UQSTATS_OPTIONMENU32a = ^n\r2. \yShow JumpOff: \wEnable
UQSTATS_OPTIONMENU32b = ^n\r2. \yShow JumpOff: \dDisable
UQSTATS_OPTIONMENU33a = ^n\r3. \yShow Jump Heigh: \wEnable
UQSTATS_OPTIONMENU33b = ^n\r3. \yShow Jump Heigh: \dDisable
UQSTATS_OPTIONMENU34a = ^n\r4. \yJumpOff Trainer: \wEnable
UQSTATS_OPTIONMENU34b = ^n\r4. \yJumpOff Trainer: \dDisable
UQSTATS_OPTIONMENU35a = ^n\r5. \yJump Heigh: \wEnable
UQSTATS_OPTIONMENU35b = ^n\r5. \yJump Heigh: \dDisable
UQSTATS_OPTIONMENU36a = ^n\r6. \yInGame Strafe Stats: \wEnable
UQSTATS_OPTIONMENU36b = ^n\r6. \yInGame Strafe Stats: \dDisable
UQSTATS_OPTIONMENU37 = ^n\r6. \dInGame Strafe Stats disabled by Server
UQSTATS_OPTIONMENU38 = ^n\r7. \yInGame Strafe Stats Showing Time: \w%ds
UQSTATS_OPTIONMENU38F = ^n\r7. \dInGame Strafe Stats Showing Time: %ds
UQSTATS_OPTIONMENU3BACK = ^n^n\r9. \wBack to the Previous Page
UQSTATS_OPTIONMENU3MAXSEC = Maximum 20 seconds
UQSTATS_PRINTTOP1 = [%s] %s is now %i in %s top with %f
UQSTATS_PRINTTOP2 = [%s] %s is now %i in %s blocktop with %d block
UQSTATS_PRINTTOP3 = [%s] %s is now %i in %s weapon blocktop(weapon speed %d) with %d block
UQSTATS_PRINTTOP4 = [%s] %s is now %i in %s top (weapon speed %d) with %f
UQSTATS_PRINTTOP5 = [%s] %s is now %i in map top with %.03f type %s
UQSTATS_KICKREASON = You have been kicked for using %s script
UQSTATS_PUNISHKICK = Kicked
UQSTATS_PUNISHBAN = Banned for %d minutes
UQSTATS_PUNISHBLOCK = Stats Blocked
UQSTATS_PROBSCRIPT = Probably you use Script
UQSTATS_COLORCHAT_MULTIDUCKA = [%s] %s jumped %.3f units with %s! (%d ducks)!y%s !y%s !y%s !t%s
UQSTATS_COLORCHAT_MULTIDUCKB = [%s] %s jumped %.3f units with %s! (%d ducks)!y%s !y%s !y%s !g%s
UQSTATS_CCHAT_NORMALA = [%s] %s jumped %.3f units with %s!!y%s !y%s !y%s !t%s
UQSTATS_CCHAT_NORMALB = [%s] %s jumped %.3f units with %s!!y%s !y%s !y%s !g%s
UQSTATS_COLORCHAT_BLOCK = [%d block]
UQSTATS_CONSOLE_PRINT1 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: %f Strafes: %d Sync: %d
UQSTATS_CONSOLE_PRINT2 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: %f Strafes: %d Sync: %d Bhop Jump's: %d
UQSTATS_CONSOLE_PRINT3 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: (%.03f) %f Strafes: %d Sync: %d Prestrafe Sync: %d
UQSTATS_CONSOLE_PRINT4 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: (%.01f) (%.01f) %f Strafes: %d Sync: %d
UQSTATS_CONSOLE_PRINT5 = Prestrafe Sync: %d
UQSTATS_CONSOLE_PRINT6 = %s Distance: %f Maxspeed: %f (%.03f) Prestrafe: (%.03f) %f Ducks: %d% Strafes: %d Sync: %d
UQSTATS_CONSOLE_PRINT7 = %s
UQSTATS_CONSOLE_PRINT8 = Prestrafe before ducking: %.03f
UQSTATS_CONSOLE_PRINT9 = Prestrafe after #%d duck: %.03f
UQSTATS_CONSOLE_PRINT10 = Prestrafe before jumping: %.03f
UQSTATS_CONSOLE_PRINT11 = Prestrafe after 1st duck: %.03f
UQSTATS_CONSOLE_PRINT12 = Turn speed: %.03f
UQSTATS_CONSOLE_PRINT13 = Up Heigh: %0.3f
UQSTATS_CONSOLE_PRINT14 = Weapon: %s
UQSTATS_CONSOLE_PRINT15 = Your Fps more 110 or Lags
UQSTATS_CONSOLE_PRINT16 = Probably Ladder bug
UQSTATS_CONSOLE_PRINT17 = DuckBhop doesn't work near Ladder
UQSTATS_CONSOLE_PRINT18 = Probably Touched something
UQSTATS_CONSOLE_PRINT19 = Block -- %d! Jumpoff -- %f! Landing -- %f(bg)! 
UQSTATS_CONSOLE_PRINT20 = Block -- %d! Jumpoff -- %f! Landing -- %f!
UQSTATS_CONSOLE_PRINT21 = Block -- %d! Jumpoff -- %f!
UQSTATS_CONSOLE_PRINT22 = Jumpoff -- %f!
UQSTATS_CTRIGGERPROTECT = Sorry but first jump after Triggers blocked	     
UQSTATS_HUD_PRINT1 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: %f^nStrafes: %d^nSync: %d%%^nBhop Jump's: %d
UQSTATS_HUD_PRINT2 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: (%.01f) (%.01f) %f^nStrafes: %d^nSync: %d%%^nPrestrafe Sync: %d%%
UQSTATS_HUD_PRINT0 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: %f^nStrafes: %d^nSync: %d%%
UQSTATS_HUD_PRINT4 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: (%.03f) %f^nStrafes: %d^nSync: %d%%^nPrestrafe Sync: %d%%
UQSTATS_HUD_PRINT6 = %s Distance: %f^nMaxspeed: %f (%.03f)^nPrestrafe: (%.03f) %f^nDucks: %d%^nStrafes: %d^nSync: %d%%^nPrestrafe Sync: %d%%
UQSTATS_HUD_PRINT7 = %s
UQSTATS_HUD_PRINT8 = ^t%2d^tduck: (%0.3f)^n
UQSTATS_HUD_JUMPTYPE1 = LJ
UQSTATS_HUD_JUMPTYPE2 = HJ
UQSTATS_HUD_JUMPTYPE3 = CJ After Bhop
UQSTATS_HUD_JUMPTYPE4 = CJ After Ladder
UQSTATS_HUD_JUMPTYPE5 = CJ After Jump
UQSTATS_HUD_JUMPTYPE6 = CJ
UQSTATS_HUD_JUMPTYPE7 = BJ
UQSTATS_HUD_JUMPTYPE8 = Slide
UQSTATS_HUD_JUMPTYPE9 = SBJ
UQSTATS_HUD_JUMPTYPE10 = WJ
UQSTATS_HUD_JUMPTYPE11 = DD+WJ
UQSTATS_HUD_JUMPTYPE12 = Drop BJ
UQSTATS_HUD_JUMPTYPE13 = DCJ After Bhop
UQSTATS_HUD_JUMPTYPE14 = DCJ After Ladder
UQSTATS_HUD_JUMPTYPE15 = DCJ After Jump
UQSTATS_HUD_JUMPTYPE16 = DCJ
UQSTATS_HUD_JUMPTYPE17 = MCJ After Bhop
UQSTATS_HUD_JUMPTYPE18 = MCJ After Ladder
UQSTATS_HUD_JUMPTYPE19 = MCJ After Jump
UQSTATS_HUD_JUMPTYPE20 = Multi CJ
UQSTATS_HUD_JUMPTYPE21 = Duck Bhop
UQSTATS_HUD_JUMPTYPE22 = Ladder
UQSTATS_HUD_JUMPTYPE23 = Ladder Bhop
UQSTATS_HUD_JUMPTYPE24 = Drop SBJ
UQSTATS_HUD_JUMPTYPE25 = Real Ladder Bhop
UQSTATS_HUD_JUMPTYPE26 = Drop CJ
UQSTATS_HUD_JUMPTYPE27 = Double Drop CJ
UQSTATS_HUD_JUMPTYPE28 = Multi Drop CJ
UQSTATS_HUD_JUMPTYPE29 = Drop SCJ
UQSTATS_HUD_JUMPTYPE30 = Drop Double SCJ
UQSTATS_HUD_JUMPTYPE31 = Drop Multi SCJ
UQSTATS_HUD_JUMPTYPE32 = SCJ After Jump
UQSTATS_HUD_JUMPTYPE33 = Double SCJ After Jump
UQSTATS_HUD_JUMPTYPE34 = Multi SCJ After Jump
UQSTATS_HUD_JUMPTYPE35 = SCJ
UQSTATS_HUD_JUMPTYPE36 = Double SCJ
UQSTATS_HUD_JUMPTYPE37 = Multi SCJ
UQSTATS_HUD_JUMPTYPE38 = Multi Bhop
UQSTATS_HUD_JUMPTYPE39 = Up Bhop
UQSTATS_HUD_JUMPTYPE40 = Up StandUp Bhop
UQSTATS_HUD_JUMPTYPE41 = Up Bhop In Duck
UQSTATS_HUD_JUMPTYPE42 = Bhop In Duck
UQSTATS_HUDSTRSTATS1 = ^t%2d^t%4.3f^t%4.3f^t%3.1f%%^t%3d%%^n
UQSTATS_HUDSTRSTATS2 = ^t^tTurn speed: %4.3f
UQSTATS_HUDSTRSTATS3 = ^t^tNo duck
UQSTATS_HUDSTRSTATS4 = ^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^tStand-Up
UQSTATS_HUDSTRSTATS5 = ^n^n^tWeapon: %s
UQSTATS_HUDSTRSTATS6 = ^n^n^tBlock -- %d^n^tJumpoff -- %f
UQSTATS_HUDSTRSTATS7 = ^n^n^tBlock -- %d^n^tJumpoff -- %f^n^tLanding -- %f(bg)
UQSTATS_HUDSTRSTATS8 = ^n^n^tBlock -- %d^n^tJumpoff -- %f^n^tLanding -- %f
UQSTATS_HUDSTRSTATS9 = ^n^n^tBlock -- %d^n^tJumpoff -- %f
UQSTATS_HUDSTRSTATS10 = ^n^n^tJumpoff -- %f
UQSTATS_HUDSTRSTATS11 = ^n^n^tUp Heigh: %0.3f
UQSTATS_HUDSTRSTATS12 = ^n^n^tYour Fps more 110 or Lags
UQSTATS_HUDSTRSTATS13 = ^n^n^tProbably Ladder bug
UQSTATS_HUDSTRSTATS14 = ^n^n^tDuckBhop doesn't work near Ladder
UQSTATS_HUDSTRSTATS15 = ^n^n^tProbably Touched something
UQSTATS_HUDSTRSTATS16 = ^n^n^tProbably you use Script
UQSTATS_TRIGGERPROTECT = ^n^n^tSorry but first jump after Triggers blocked
UQSTATS_HOOKPROTECT = Hook protection
UQSTATS_PRETYPE1 = [Sideways]
UQSTATS_PRETYPE2 = [Backwards]
UQSTATS_PROBBUG = Your prestrafe %.01f probably bugged for DuckBhop
UQSTATS_JEARLY = You pressed jump too early
UQSTATS_PREHIGH = Your prestrafe %.01f is too high(%.01f)
UQSTATS_DUCKPRE = Duck Pre: %.03f
UQSTATS_MBPRE = Multi Bhop Pre: %.03f
UQSTATS_PRE1 = DCJ After Bhop Pre: %.03f
UQSTATS_PRE2 = DCJ After Ladder Pre: %.03f
UQSTATS_PRE3 = DCJ After Jump Pre: %.03f
UQSTATS_PRE4 = DCJ Pre: %.03f
UQSTATS_PRE5 = CJ After Bhop Pre: %.03f
UQSTATS_PRE6 = DCJ After Ladder Pre: %.03f
UQSTATS_PRE7 = CJ After Jump Pre: %.03f
UQSTATS_PRE8 = CJ Pre: %.03f
UQSTATS_PRE9 = MCJ After Bhop Pre: %.03f
UQSTATS_PRE10 = DCJ After Ladder Pre: %.03f
UQSTATS_PRE11 = MCJ After Jump Pre: %.03f
UQSTATS_PRE12 = MCJ Pre: %.03f
UQSTATS_PRE13 = Prestrafe: %.03f
UQSTATS_PRE14 = DD+WJ Pre: %.03f
UQSTATS_PRE15 = WJ Pre: %.03f
UQSTATS_PRE16 = Drop BJ Pre: %.03f
UQSTATS_PRE17 = Ladder Bhop Pre: %.03f
UQSTATS_PRE18 = Drop CJ Pre: %.03f
UQSTATS_PRE19 = Double Drop CJ Pre: %.03f
UQSTATS_PRE20 = Multi Drop CJ Pre: %.03f
UQSTATS_PRE21 = Drop SCJ Pre: %.03f
UQSTATS_PRE22 = Drop Double SCJ Pre: %.03f
UQSTATS_PRE23 = Drop Multi SCJ Pre: %.03f
UQSTATS_PRE24 = SCJ After Jump Pre: %.03f
UQSTATS_PRE25 = Double SCJ After Jump Pre: %.03f
UQSTATS_PRE26 = Multi SCJ After Jump Pre: %.03f
UQSTATS_PRE27 = SCJ Pre: %.03f
UQSTATS_PRE28 = Double SCJ Pre: %.03f
UQSTATS_PRE29 = Multi SCJ Pre: %.03f
UQSTATS_PRE30 = Real ladder Bhop Pre: %.03f
UQSTATS_PRE31 = Ladder Pre: %f
UQSTATS_PRE32 = Duck Bhop Pre: %.03f
UQSTATS_PRE33 = Up Bhop In Duck Pre: %.03f
UQSTATS_PRE34 = Up Bhop Pre: %.03f
UQSTATS_PRE35 = Up StandUp Bhop Pre: %.03f
UQSTATS_PRE36 = Bhop In Duck Pre: %.03f
UQSTATS_PRE37 = BJ Pre: %.03f
UQSTATS_PRE38 = SBJ Pre: %.03f
UQSTATS_PRE39 = Jump Heigh: %.03f
UQSTATS_FJHEIGH1 = Jump realise at the same heigh
UQSTATS_FJHEIGH2 = Heigh distance: %.03f
UQSTATS_FJHEIGH3 = Fall distance: %.03f
UQSTATS_STR1 = You have exceeded the maximum number of strafes^n(Server max value ^"%d^", You Strafes is ^"%d^")
UQSTATS_STR2 = Script or you use left(right) key
UQSTATS_INFOSTS = Server using uq_jumpstats by BorJomi v%s
UQSTATS_SCRIPTNOTIFY = ^x01[%s]^x04 %s^x03 Probably use^x01 %s^x03 Script!!!
UQSTATS_SPEEDSHOW = %d units/sec
UQSTATS_JTYPE_UBID = Up Bhop In Duck
UQSTATS_JTYPE1_UBID = ubid
UQSTATS_JTYPE_UBJ = Up BhopJump
UQSTATS_JTYPE1_UBJ = ubj
UQSTATS_JTYPE_USBJ = Up StandUp BhopJump
UQSTATS_JTYPE1_USBJ = usbj
UQSTATS_JTYPE_BID = Bhop In Duck
UQSTATS_JTYPE1_BID = bid
UQSTATS_JTYPE_BJ = BhopJump
UQSTATS_JTYPE1_BJ = bj
UQSTATS_JTYPE_SBJ = StandUp BhopJump
UQSTATS_JTYPE1_SBJ = sbj
UQSTATS_JTYPE_LDJ = LadderJump
UQSTATS_JTYPE1_LDJ = ldj
UQSTATS_JTYPE_LDBJ = Ladder BhopJump
UQSTATS_JTYPE1_LDBJ = ldbj
UQSTATS_JTYPE_DDWJ = WeirdJump after dd
UQSTATS_JTYPE1_DDWJ = dd+wj
UQSTATS_JTYPE_DRBJ = Drop Bhop
UQSTATS_JTYPE1_DRBJ = drbj
UQSTATS_JTYPE_HJ = HighJump
UQSTATS_JTYPE1_HJ = HJ
UQSTATS_JTYPE_DKBJ = DuckBhop
UQSTATS_JTYPE1_DKBJ = dkbj
UQSTATS_JTYPE_MBJ = Multi Bhop
UQSTATS_JTYPE1_MBJ = mbj
UQSTATS_JTYPE_WJ = WeirdJump
UQSTATS_JTYPE1_WJ = wj
UQSTATS_JTYPE_LJ = LongJump
UQSTATS_JTYPE1_LJ = lj
UQSTATS_JTYPE_RLDBJ = Real Ladder bhop
UQSTATS_JTYPE1_RLDBJ = rldbj
UQSTATS_JTYPE_SCJ = StandUp CountJump
UQSTATS_JTYPE1_SCJ = scj
UQSTATS_JTYPE_MSCJ = Multi StandUp CountJump
UQSTATS_JTYPE1_MSCJ = mscj
UQSTATS_JTYPE_MSCJ = Double StandUp CountJump
UQSTATS_JTYPE1_DSCJ = dscj
UQSTATS_JTYPE_MSCJAF = Multi StandUp CountJump After Jump
UQSTATS_JTYPE1_MSCJAF = mscjaj
UQSTATS_JTYPE_DSCJAF = Double StandUp CountJump After Jump
UQSTATS_JTYPE1_DSCJAF = dscjaj
UQSTATS_JTYPE_SCJAF = StandUp CountJump After Jump
UQSTATS_JTYPE1_SCJAF = scjaj
UQSTATS_JTYPE_DROPSCJ = Drop StandUp CountJump
UQSTATS_JTYPE1_DROPSCJ = dropscj
UQSTATS_JTYPE_DROPDSCJ = Drop Double StandUp CountJump
UQSTATS_JTYPE1_DROPDSCJ = dropdscj
UQSTATS_JTYPE_DROPMSCJ = Drop Multi StandUp CountJump
UQSTATS_JTYPE1_DROPMSCJ = dropmscj
UQSTATS_JTYPE_DROPMCJ = Multi Drop CJ
UQSTATS_JTYPE_DROPDCJ = Double Drop CJ
UQSTATS_JTYPE_MCJAL = Multi CountJump After Ladder
UQSTATS_JTYPE1_MCJAL = mcjal
UQSTATS_JTYPE_MCJAB = Multi CountJump After Bhop
UQSTATS_JTYPE1_MCJAB = mcjab
UQSTATS_JTYPE_DCJAL = Double CountJump After Ladder
UQSTATS_JTYPE1_DCJAL = dcjal
UQSTATS_JTYPE_DCJAB = Double CountJump After Bhop
UQSTATS_JTYPE1_DCJAB = dcjab
UQSTATS_JTYPE_CJAL = CountJump After Ladder
UQSTATS_JTYPE1_CJAL = cjal
UQSTATS_JTYPE_CJAB = CountJump After Bhop
UQSTATS_JTYPE1_CJAB = cjab
UQSTATS_JTYPE_MCJAJ = Multi CountJump After Jump
UQSTATS_JTYPE1_MCJAJ = mcjaj
UQSTATS_JTYPE_MCJ = Multi CountJump
UQSTATS_JTYPE1_MCJ = mcj
UQSTATS_JTYPE_DCJAJ = Double CountJump After Jump
UQSTATS_JTYPE1_DCJAJ = dcjaj
UQSTATS_JTYPE_DCJ = Double CountJump
UQSTATS_JTYPE1_DCJ = dcj
UQSTATS_JTYPE_CJAJ = CountJump After Jump
UQSTATS_JTYPE1_CJAJ = cjaj
UQSTATS_JTYPE_CJ = CountJump
UQSTATS_JTYPE1_CJ = cj
UQSTATS_JTYPE_DRCJ = Drop CJ
UQSTATS_JTYPE1_DRCJ = drcj
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naklow12
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Join Date: Sep 2011
Old 11-08-2011 , 17:26   Re: [Translation] for TR
Reply With Quote #2

ElitSunucu'dan birisine çevirtemedin mi kardeş ?

Last edited by naklow12; 11-08-2011 at 17:47.
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ANTICHRISTUS
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Join Date: Jun 2010
Location: My kingdom is not in thi
Old 11-08-2011 , 17:47   Re: [Translation] for TR
Reply With Quote #3

only for turkish ?
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naklow12
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Join Date: Sep 2011
Old 11-08-2011 , 18:04   Re: [Translation] for TR
Reply With Quote #4

Quote:
Originally Posted by ANTICHRISTUS View Post
only for turkish ?
Yes, only Turkish.
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EliteSunucuHosting
Junior Member
Join Date: Aug 2011
Old 11-09-2011 , 01:50   Re: [Translation] for TR
Reply With Quote #5

aynı anda baska islerlede ugrastıgım icin yardim almak istedim

yes only Turkish
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quLeryuzz
Member
Join Date: May 2010
Location: Istanbul
Old 11-10-2011 , 06:08   Re: [Translation] for TR
Reply With Quote #6

Boş olduğum zaman çevirmeye başlarım.

Yes Only Turkish
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