Quote:
Originally Posted by Teraku
The problem isn't the map time limit, but the round time limit. I want to run a CSSDM dedicated server but I can't make the round time limit (mp_roundtime) higher than 9 (minutes). And I've seen plenty of servers without a time limit at all. I can't remember if the timer wasn't there at all or if it was frozen to zero.
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Remove the map objectives for round not to end. Then when the timer hits 0:00 it will stay there until one entire team dies (for example all t's die) Theres also a extension that patchs it even if all the players on one team die. Cant recall which one it is.