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Module: Orpheu (v2.6.3)


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Jameswalker888
New Member
Join Date: Nov 2020
Old 11-15-2020 , 03:03   Re: Module: Orpheu (v2.6.3)
Reply With Quote #1

Help i have problem with my sma when i try to compile it i get Error: Cannot read from file: "orpheu" on line 12,but i already have orpheu files how can i solve it pls help im a begginer,thanks
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Jameswalker888
New Member
Join Date: Nov 2020
Old 11-15-2020 , 03:08   Re: Module: Orpheu (v2.6.3)
Reply With Quote #2

pls help when i try to compile one of my .sma i get Error: Cannot read from file: "orpheu" on line 12,but i already have orpheu files installed inside of my amxmodx folder pls help me,thanks
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manubr
BANNED
Join Date: Oct 2022
Location: USA
Old 10-12-2022 , 09:13   Re: Module: Orpheu (v2.6.3)
Reply With Quote #3

Awesome post !!! Thanks for sharing it.
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Javivi
AlliedModders Donor
Join Date: Dec 2008
Old 01-22-2010 , 16:52   Re: Module: Orpheu2
Reply With Quote #4

Buen trabajo boludo !
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 01-22-2010 , 20:27   Re: Module: Orpheu2
Reply With Quote #5

-clap- -clap-

Bravo !
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KadiR
Unnecessary Member
Join Date: Aug 2008
Location: Zürich / Switzerland
Old 01-23-2010 , 10:22   Re: Module: Orpheu2
Reply With Quote #6

I would donate, if I would learn Pawn lol
Much scripter's and server owner like your plugins and modules, great work!
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 01-23-2010 , 14:09   Re: Module: Orpheu2
Reply With Quote #7

First, good job my boludo friend D-:

Someone can help me hooking SetAnimation func?
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Quote:
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You're right Metalicross
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-23-2010 , 14:40   Re: Module: Orpheu2
Reply With Quote #8

Here the signatures for windows and linux.
Overwrite the contents in configs/orpheu/.

Note: It probably won't work on non-steam server.

Fast example :

Code:
public plugin_precache() {     new OrpheuFunction:SetAnimation = OrpheuGetFunction( "SetAnimation", "CBasePlayer" );     OrpheuRegisterHook( SetAnimation, "OnSetAnimation" ); } public OnSetAnimation ( const player, const animation ) {     server_print( "Set animation %d %d", player, animation ) }
Attached Files
File Type: zip CBasePlayer_SetAnimation.zip (2.5 KB, 1020 views)
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Last edited by Arkshine; 01-23-2010 at 15:13.
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stupok
Veteran Member
Join Date: Feb 2006
Old 01-23-2010 , 15:06   Re: Module: Orpheu2
Reply With Quote #9

Joaquim, this is fantastic! I'm very impressed.
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joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 01-23-2010 , 15:10   Re: Module: Orpheu2
Reply With Quote #10

Quote:
Originally Posted by stupok View Post
Joaquim, this is fantastic! I'm very impressed.
Thanks.

I inform that I will add virtual function hooking support soon. Like what exist in hamsandwich but for all kind of objects and not only entities. If anyone wants any feature please tell me.
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