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[L4D/L4D2]FragsChecker


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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
8698
Plugin Version:
Plugin Category:
All
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    L4D/L4D2 check frags players kills (Boomer,Smoker,Hunter,Spitter,Jockey,Charger)
    Old 05-07-2024 , 06:07   Re: [L4D]FragsChecker
    Reply With Quote #1

    - I don't know what "victimname" gives in the event, but if it's their actual player name then it won't work. E.g. "Hunter" etc won't work for multiple hunters: "Hunter(1)" or Versus games which have player names.
    - That could be replaced by reading the "m_zombieClass" netprop instead.
    - You could easily support L4D2 by adding in the "Charger", "Spitter" and "Jockey"
    - You can replace StrContains with strncmp to match the first bunch of characters.
    - The SMX is not required, it compiles on the forum.
    __________________

    Last edited by Silvers; 05-07-2024 at 06:11.
    Silvers is offline
    marcel1231
    Junior Member
    Join Date: Jul 2023
    Old 05-07-2024 , 07:32   Re: [L4D]FragsChecker
    Reply With Quote #2

    Quote:
    Originally Posted by Silvers View Post
    - I don't know what "victimname" gives in the event, but if it's their actual player name then it won't work. E.g. "Hunter" etc won't work for multiple hunters: "Hunter(1)" or Versus games which have player names.
    - That could be replaced by reading the "m_zombieClass" netprop instead.
    - You could easily support L4D2 by adding in the "Charger", "Spitter" and "Jockey"
    - You can replace StrContains with strncmp to match the first bunch of characters.
    - The SMX is not required, it compiles on the forum.
    now works with Hunter(1) Hunter(2) etc?
    marcel1231 is offline
    Reply



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