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Quake Sounds


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Author
Isias
Senior Member
Join Date: Apr 2006
Plugin ID:
107
Plugin Version:
1.8
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Plays Quake and other sounds based on in-game events.
    Unapprover:
    Reason for Unapproving:
    Taken over by Grrrrrrrrrrrrrrrrrrr (dalto inactive)
    Old 07-29-2007 , 20:45   Re: SM Quake Sounds
    Reply With Quote #1

    Quote:
    Please let me know if you continue to have the issue
    Seems to be an one time download issue, sounding fine now, sry. As you said you're going to add a start value for the kills section, i wonder if you could make this dynamicly. To add the possiblity that each server admin can add more than the default quakesounds for xx kills.
    Isias is offline
    andre2308
    Junior Member
    Join Date: Dec 2006
    Old 07-29-2007 , 21:26   Re: SM Quake Sounds
    Reply With Quote #2

    Please Add the announce´s like Pepare to Fight, Play! and [Playername]Headshot, [Playername]Multikill usw.

    Like the postet ES Plugin.

    THX

    Sry 4 my Bad englisch
    andre2308 is offline
    dalto
    Veteran Member
    Join Date: Jul 2007
    Old 07-29-2007 , 22:58   Re: SM Quake Sounds
    Reply With Quote #3

    Quote:
    Originally Posted by Xp3r7 View Post
    I do too and it seems to be real popular on our servers. There is a link to the script and it also includes 4 (I think) different quake sounds sets.
    I used to use this on my server as well. Although, I lost a lot of new users because of the long download times(5 sound sets). At some point, I will look into making the config a little more generic so you can add more entire sound sets. In the short-term I will add double-kill and triple-kill. I will also add the progressive headshot system.

    Quote:
    Originally Posted by andre2308 View Post
    Please Add the announce´s like Pepare to Fight, Play! and [Playername]Headshot, [Playername]Multikill usw.
    I will do this after I finish my Team Balance plugin.

    Quote:
    Originally Posted by ^BuGs^ View Post
    Though this is nice, you gotta remove that "join" message/ad message to have it at least optional.
    I will make it optional. I will release a minor update tomorrow with that in it.

    Quote:
    Originally Posted by -<[PAGC]>- Isias View Post
    Seems to be an one time download issue, sounding fine now, sry. As you said you're going to add a start value for the kills section, i wonder if you could make this dynamicly. To add the possiblity that each server admin can add more than the default quakesounds for xx kills.
    I am not sure I understand what you are asking for exactly. Right now, it lets you specify a start value and then plays 10 additional sounds every subsequent two kills. The sounds are completely configurable. In the future, I will make it so you can specify the number of kills for each of those 11 sounds instead of just the first.
    dalto is offline
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