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[L4D/L4D2] Infected Bots Control (1.0.0)


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Author
gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Plugin ID:
1077
Plugin Version:
1.0.0
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    266 
    Plugin Description:
    This plugin spawns infected bots in L4D1, and gives greater control of the infected bots in L4D1/L4D2.
    Old 09-12-2009 , 16:36   Re: [L4D] Infected Bots (1.7.8)
    Reply With Quote #1

    Hello i'm new here but i don't know how to install this becuase i did paste it in the source mod plugins but only up to 4 infected can spawn. I need help please.
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    mi123645
    Veteran Member
    Join Date: Feb 2009
    Old 09-12-2009 , 21:14   Re: [L4D] Infected Bots (1.7.8)
    Reply With Quote #2

    Quote:
    Originally Posted by gamemann View Post
    Hello i'm new here but i don't know how to install this becuase i did paste it in the source mod plugins but only up to 4 infected can spawn. I need help please.
    If 4 Infected bots are spawning in either versus or coop, then you have installed it correctly.

    Quote:
    Originally Posted by Bongholio View Post
    Weird bug today,..non-dedicated game in Campaign No Mercy finale humans on both teams I was the host and an infected plyr. it happened 3 times in a row even after quitting and restarting L4D. At about the time when the Tank that arrives before the helo horde and the final Tank something very strange. A view of the top of the Hospital in sepia infecto-vision and a Centerprinted message that said (forgot one part of it didn't write it down) Doing something now to get around the finale glitch and you will respawn shortly. Sure did everyone else did too. The Survivor's went to the Saferoom ,it was almost like level started again but it didn't because I didn't ghost and see them arming up in saferoom. Too short duration to be map reload.
    The map restarted before the finale ended? Can you post a demo?

    Quote:
    Originally Posted by hommayudi View Post
    l4d_infectedbots_free_spawn "1"
    only admin can spawn as ghosts, normal players cant. why?
    (using v1.7.

    Sorry for my BAD english...
    There is no admin/non-admin limitation, I'm not exactly sure what you are experiencing.

    Quote:
    Originally Posted by gamemann View Post
    Also i downloaded other plugins like multi tank spawn and more spawns do you need downtown mod for this becuase i have it but i'm not sure if i installed correctly because only 4 people can join my dedicated server and the max players is 18 do you need downtown mod so more than 4 online people can join?
    You do not need the left4downtown extension to use the infected bots plugin. You do need it if you want to increase the human players limit.
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    Galaxy9000
    Senior Member
    Join Date: Dec 2009
    Location: Munich
    Old 12-19-2009 , 07:44   Re: [L4D & L4D2] Infected Bots (1.8.7)
    Reply With Quote #3

    Hiya,
    ok i try it a lot, but it seems that is mod can only spawn max 4. bots on zombie side. Changes bei cvar dont work.

    So plz, can u upgrade your plugins that can join more 4 bots?!

    For a 16 or 32 player versus server, that should be usefull, because the surv bots are automatically more then 4 players (e.g. 16 bots bei versus in a 16vs16 game)

    Thx a lot!
    __________________
    L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

    CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

    http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
    Galaxy9000 is offline
    mi123645
    Veteran Member
    Join Date: Feb 2009
    Old 12-20-2009 , 00:06   Re: [L4D & L4D2] Infected Bots (1.8.7)
    Reply With Quote #4

    Sorry that there hasn't been any updates, been very busy with real life. I'm trying to see if I can throw in some SDK commands in there, and removing the less than desirable workarounds for flashlights and ghosting.
    mi123645 is offline
    phoenix0001
    Senior Member
    Join Date: Apr 2010
    Location: China
    Old 07-08-2010 , 03:51   Re: [L4D/L4D2] Infected Bots (1.9.6)
    Reply With Quote #5

    L4D2-1.9.6
    Quote:
    L 07/08/2010 - 07:19:25: [SM] Plugin encountered error 8: Not enough space on the stack
    L 07/08/2010 - 07:19:25: [SM] Displaying call stack trace for plugin "l4dinfectedbots.smx":
    L 07/08/2010 - 07:19:25: [SM] [0] Line 3131, D:\L4D2\left4dead2\addons\sourcemod\scripting \l4dinfectedbots.sp::BotTypeNeeded()
    L 07/08/2010 - 07:19:25: [SM] [1] Line 3228, D:\L4D2\left4dead2\addons\sourcemod\scripting \l4dinfectedbots.sp::BotTypeNeeded()
    L 07/08/2010 - 07:19:25: [SM] [2] Line 3228, D:\L4D2\left4dead2\addons\sourcemod\scripting \l4dinfectedbots.sp::BotTypeNeeded()
    L 07/08/2010 - 07:19:25: [SM] [3] Line 3228, D:\L4D2\left4dead2\addons\sourcemod\scripting \l4dinfectedbots.sp::BotTypeNeeded()

    Intermediate Omission……

    L 07/08/2010 - 07:19:25: [SM] [878] Line 3228, D:\L4D2\left4dead2\addons\sourcemod\scripting \l4dinfectedbots.sp::BotTypeNeeded()
    L 07/08/2010 - 07:19:25: [SM] [879] Line 3228, D:\L4D2\left4dead2\addons\sourcemod\scripting \l4dinfectedbots.sp::BotTypeNeeded()
    __________________
    I like this BBS sharing of spirit

    I come from China, my English is poor
    phoenix0001 is offline
    tantepoker
    New Member
    Join Date: May 2020
    Old 05-11-2020 , 23:31   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
    Reply With Quote #6

    Thanks i find this topic everyday..
    __________________
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    Whosat
    Senior Member
    Join Date: Nov 2007
    Location: Singapore
    Old 08-09-2009 , 10:54   Re: [L4D] VS Infected Bots (1.7.4)
    Reply With Quote #7

    Yeah I agree with TotenKopf on point 1.
    And I can't seem to spawn when I'm in infected mode. I've to manually spawn a hunter or something to get me into the game.
    My serverconsole keeps telling me about admincheats.smx blocking players from using z_spawn. Maybe you can make worldspawn spawn the bots instead?
    My guess is that it only allows an admin to use those cheats (I can spawn zombies with z_spawn using the Infected Spawner as an admin) - so I guess that means using a random non-admin client won't work?
    __________________

    Last edited by Whosat; 08-09-2009 at 11:54. Reason: added the last 12 words
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    lexantis
    Senior Member
    Join Date: Jun 2009
    Location: CZ
    Old 08-09-2009 , 11:37   Re: [L4D] VS Infected Bots (1.7.4)
    Reply With Quote #8

    z_spawn has a cheat Flag, so normal players are not allowed to use this, and the "cant spawn" bug should be arealdy fixed ?!
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    alicia
    Member
    Join Date: Jul 2009
    Old 08-09-2009 , 17:36   Re: [L4D] VS Infected Bots (1.7.4)
    Reply With Quote #9

    this is too fun. very laggy though as infected when mob comes. me and a friend were stuck in the sky above the last map of No Mercy and were mad lagging.
    alicia is offline
    mi123645
    Veteran Member
    Join Date: Feb 2009
    Old 08-09-2009 , 18:14   Re: [L4D] VS Infected Bots (1.7.4)
    Reply With Quote #10

    Quote:
    Originally Posted by alicia View Post
    this is too fun. very laggy though as infected when mob comes. me and a friend were stuck in the sky above the last map of No Mercy and were mad lagging.
    If you boom on them and it shows the scoreboard, it seems to get horrifically laggy everytime a common hits a survivor. That's the only instance that I can think of that will cause the plugin to lag.
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