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DoD TeamManager Source v1.1 + ADDONS! (Multi-Language) [11th July 2009]


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Author
FeuerSturm
AlliedModders Donor
Join Date: Apr 2004
Plugin ID:
510
Plugin Version:
1.1
Plugin Category:
Server Management
Plugin Game:
Day of Defeat: Source
Plugin Dependencies:
    Servers with this Plugin:
    53 
    Plugin Description:
    AutoTeamBlancer / HPK / AFK Manager / Class Restrictions etc......with lots of features for Day of Defeat: Source!
    Unapprover:
    Reason for Unapproving:
    download broken / unsupported
    Old 08-22-2008 , 00:45   Re: DoD TeamManager Source (DoD TMS)
    Reply With Quote #1

    Quote:
    Originally Posted by MaKTaiL View Post
    Great!! Thank you! This plugin is getting better and better everytime.
    Congratulations

    ***EDIT***

    The new feature it is not working. I don't know why. I am still dying when I switch teams.
    Maybe it is an issue that happens only with admins or maybe because it is not working with anyone.

    Ps.: I am using version 1.1.0 2440 of Sourcemod.
    Yes, you're right, the new feature wasn't working for admins,
    sorry for that oversight!

    It has been fixed now, everyone please redownload the plugin!

    Thanks for feedback and sorry for the inconvenience!
    FeuerSturm is offline
    MaKTaiL
    Senior Member
    Join Date: Jul 2008
    Location: Brazil
    Old 08-22-2008 , 06:46   Re: DoD TeamManager Source (DoD TMS)
    Reply With Quote #2

    Quote:
    Originally Posted by FeuerSturm View Post
    Yes, you're right, the new feature wasn't working for admins,
    sorry for that oversight!

    It has been fixed now, everyone please redownload the plugin!

    Thanks for feedback and sorry for the inconvenience!
    That is OK. Keep the good work This plugin must be approved as soon as possible.

    One question: Is there a way do add support for other mods too? Like Team Fortress 2 for exemple.
    I asking that because none of the features of this plugin are DODS specific. So it would be nice to see them in other games.

    Last edited by MaKTaiL; 08-22-2008 at 11:58.
    MaKTaiL is offline
    FeuerSturm
    AlliedModders Donor
    Join Date: Apr 2004
    Old 08-22-2008 , 15:23   Re: DoD TeamManager Source (DoD TMS)
    Reply With Quote #3

    Quote:
    Originally Posted by MaKTaiL View Post
    One question: Is there a way do add support for other mods too? Like Team Fortress 2 for exemple.
    I asking that because none of the features of this plugin are DODS specific. So it would be nice to see them in other games.
    At the current state of development I'd say it *could* work for all
    Source based games, BUT this plugin ist'n (or better: *will not be*)
    a simple TeamBalancing plugin, it's a Team Manager, so with the next
    bigger update it will contain "dynamic class restrictions" that allows
    admins to still join full classes and that will allow server operators
    to change restrictions automatically depending on the players in
    game:
    For example: You generally allow 1 Sniper and 1 MG per Team,
    you have currently 4 players on the server, 1 Axis Sniper + 1 MG
    and the same for Allies. There's a lot of people that don't want
    players to just camp around with those classes when there's just a few
    players on the server, so it will be possible to completely restrict those
    classes if there's less than X players.

    Once i'm done with that feature, the Plugin is definately DoD: Source only.
    FeuerSturm is offline
    MaKTaiL
    Senior Member
    Join Date: Jul 2008
    Location: Brazil
    Old 08-22-2008 , 15:28   Re: DoD TeamManager Source (DoD TMS)
    Reply With Quote #4

    Quote:
    Originally Posted by FeuerSturm View Post
    At the current state of development I'd say it *could* work for all
    Source based games, BUT this plugin ist'n (or better: *will not be*)
    a simple TeamBalancing plugin, it's a Team Manager, so with the next
    bigger update it will contain "dynamic class restrictions" that allows
    admins to still join full classes and that will allow server operators
    to change restrictions automatically depending on the players in
    game:
    For example: You generally allow 1 Sniper and 1 MG per Team,
    you have currently 4 players on the server, 1 Axis Sniper + 1 MG
    and the same for Allies. There's a lot of people that don't want
    players to just camp around with those classes when there's just a few
    players on the server, so it will be possible to completely restrict those
    classes if there's less than X players.

    Once i'm done with that feature, the Plugin is definately DoD: Source only.
    WOW! This new features are awesome. Now I definetly don't care anymore if you are going to add support for others source games. I just want a perfect DoD Team Manager.

    Oh, and thank you for the fast answer!
    MaKTaiL is offline
    bulletsponge
    Junior Member
    Join Date: Jul 2008
    Old 01-15-2009 , 18:44   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
    Reply With Quote #5

    This plugin works great... except it hijacks our sourcemod menu and it makes the menu randomly crash.

    We are using SourceMod v1.1.0, but we had the same problem with version 1.0.4. I am using the latest version of TeamManager.

    We have a custom menu, but if i install this plugin it overrides everything. I can get around this by copying my custom menu in the dodtmsmenu_sorting.txt file.

    The crashes appear to be random, but I have narrowed it down to this plugin while setting up a new server. Disabling the Team/Player Menu did not solve the problem.

    Last edited by bulletsponge; 01-15-2009 at 18:46.
    bulletsponge is offline
    B_l_a_z_e
    New Member
    Join Date: Feb 2009
    Location: Chillicothe, IL
    Old 02-06-2009 , 07:15   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
    Reply With Quote #6

    i have a problem i just installed this mod but can get the class restrictions to disable i have it set to 0 but still says need 6 players ect ect ect why is this? We run an all sniper/rifles server and well we can use the rifles but no snipers says there restricted but i dont understand how that is if i have it set to 0

    ====

    Please regard the above i'm a moron and didnt realize that it makes its own folder in the cfg folder i was placing the options in the server.cfg all works now awesome plugin! Thanks!!!!

    Last edited by B_l_a_z_e; 02-06-2009 at 07:58. Reason: I'm Dumb! LOL
    B_l_a_z_e is offline
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    Zetos Lapier
    Junior Member
    Join Date: Mar 2009
    Old 03-04-2009 , 16:19   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
    Reply With Quote #7

    Alright quick question, how do you choose who gets to wear clan tags and who doesn't?

    Do I need to give them immunity, we don't want to give them any kind of actual admin of any sort, we wouldn't mind giving them a total of 1 immunity if that's what they need.

    Last edited by Zetos Lapier; 03-04-2009 at 16:22.
    Zetos Lapier is offline
    FeuerSturm
    AlliedModders Donor
    Join Date: Apr 2004
    Old 03-05-2009 , 00:18   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
    Reply With Quote #8

    Currently any of the admin flags is needed, reserved slot access would be enough though.

    The next version will support a "whitelist" where you can add steamids
    to allow people certain features of DoD TMS without actually granting
    them any admin rights.
    FeuerSturm is offline
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