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CollisionHook


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VoiDeD
AlliedModders Donor
Join Date: Mar 2009
Location: Illinois, USA
Old 11-21-2012 , 13:08   Re: CollisionHook
Reply With Quote #1

Quote:
Originally Posted by shavit View Post
Wanted to make a new plugin.
No success
PHP Code:
L 11/21/2012 17:18:23SourceMod error session started
L 11
/21/2012 17:18:23Info (map "bhop_arcane_v1") (file "errors_20121121.log")
L 11/21/2012 17:18:23: [CLHOOKCould not locate PassServerEntityFilter Disabling detour
L 11
/21/2012 17:18:23: [SMUnable to load extension "collisionhook.ext"Unable to hook PassServerEntityFilter!
L 11/21/2012 17:18:23: [SMUnable to load plugin "noblock.smx"Required extension "CollisionHook" file("collisionhook.ext"not running 
CS:S Windows 7 server.
SM 1.4.7 & MM:S 1.9.0.
Whoops! I made a small error in the gamedata file. If you edit it and change "tf" to "#default", it'll work for CS:S.

That being said, I haven't yet investigated the CS:S crashes mentioned in the previous posts. As this extension was originally designed for TF2, your mileage may vary.
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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 11-23-2012 , 06:00   Re: CollisionHook
Reply With Quote #2

Quote:
Originally Posted by VoiDeD View Post
Whoops! I made a small error in the gamedata file. If you edit it and change "tf" to "#default", it'll work for CS:S.

That being said, I haven't yet investigated the CS:S crashes mentioned in the previous posts. As this extension was originally designed for TF2, your mileage may vary.
PHP Code:
"Games"
{
    
"#default"
    
{
        
"Signatures"
        
{
            
"PassServerEntityFilter"
            
{
                
"library"    "server"
                
                "windows"    "\x55\x8b\xec\x57\x8b\x7d\x0c\x85\xff\x75\x2a\xb0\x01\x5f\x5d\xc3\x56\x8b\x75"
                "linux"        "@_Z22PassServerEntityFilterPK13IHandleEntityS1_"
            
}
        }
    }

Crashes my server.
I'll try to find the correct signature.
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Trotim
Junior Member
Join Date: Mar 2011
Old 03-05-2013 , 09:54   Re: CollisionHook
Reply With Quote #3

Does this still work? Or is there a better way to do this by now?
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