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Advanced Team Attack Control


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Author
urus
Senior Member
Join Date: Jan 2007
Plugin ID:
14
Plugin Version:
2.5.0
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    5 
    Plugin Description:
    Universal Team Attack Control for any Source Game or Mod based on target/f117bomb's ATAC plugin for AMX Mod (X)
    Unapprover:
    Reason for Unapproving:
    2.5.0 still in beta
    Old 01-09-2008 , 10:58   Re: Advanced Team Attack Control
    Reply With Quote #1

    Support from developer =):

    you can just disable beacon
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    tkaway69
    Senior Member
    Join Date: Dec 2004
    Location: Millbrook Alabama
    Old 01-09-2008 , 11:10   Re: Advanced Team Attack Control
    Reply With Quote #2

    We have uberslap already disabled. I was hoping maybe these errors had something to do with the Godawfull noise after the uberslap. We are not having problems with beacon. But if these are linked maybe he can find why and fix.
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    urus
    Senior Member
    Join Date: Jan 2007
    Old 01-09-2008 , 14:42   Re: Advanced Team Attack Control
    Reply With Quote #3

    Another bug.

    Main plugin atac.smx on load must create file atac_stored.txt in data directory, but he don`t do it. And dump to this file players information on map change. And then delete some keys on map start, which stored here more than 60 minutes (as i has understood).
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    API
    Veteran Member
    Join Date: May 2006
    Old 06-13-2007 , 22:12   Re: [PLUGIN] Advanced Team Attack Control
    Reply With Quote #4

    This plugin is good to use again, just update the tempents extension.
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    [Arnold]
    Senior Member
    Join Date: May 2004
    Old 06-14-2007 , 06:01   Re: [PLUGIN] Advanced Team Attack Control
    Reply With Quote #5

    Sorry to say, but even after updating to Tempents Extension 1.0.0.5 the uberslap punishment crashes my linux server.
    [Arnold] is offline
    FlyingMongoose
    Veteran Member
    Join Date: Mar 2004
    Old 06-14-2007 , 10:14   Re: [PLUGIN] Advanced Team Attack Control
    Reply With Quote #6

    hmmm...can you turn on plugin debugging and get me a call stack?
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    [Arnold]
    Senior Member
    Join Date: May 2004
    Old 06-14-2007 , 12:01   Re: [PLUGIN] Advanced Team Attack Control
    Reply With Quote #7

    Hm, turned on debug on plugin and crashed server. Where do I find the results you need?
    [Arnold] is offline
    FlyingMongoose
    Veteran Member
    Join Date: Mar 2004
    Old 06-14-2007 , 13:12   Re: [PLUGIN] Advanced Team Attack Control
    Reply With Quote #8

    addons/sourcemod/logs/error_datehere.txt (or .log not sure)

    But if turning on plugin debugging is crashing you need to update your version of sourcemod.
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    [Arnold]
    Senior Member
    Join Date: May 2004
    Old 06-14-2007 , 14:38   Re: [PLUGIN] Advanced Team Attack Control
    Reply With Quote #9

    Sorry, maybe I wasn't expressing myself correctly. It wasn't turning on the plugin debug that crashed the server (I did it with "sm plugins debug 01 on" and it worked flawlessly). It was the uberslap. And I don't have such an errorlog, the server seems to have crashed before that was written.

    Last edited by [Arnold]; 06-14-2007 at 14:41.
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    FlyingMongoose
    Veteran Member
    Join Date: Mar 2004
    Old 06-14-2007 , 21:06   Re: [PLUGIN] Advanced Team Attack Control
    Reply With Quote #10

    alright. I think it's still tempents because my code should be good. Though from what I understand latest rev has some bug fixes in it.
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