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[TF2] Taunt Speed Modifier v.2.2 (Updated: April 5, 2017)


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dotexe
Senior Member
Join Date: Aug 2013
Old 10-26-2013 , 21:52   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #11

Plugin doesn't work for me.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 10-27-2013 , 19:30   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #12

OnClientDisconnect
Why? When they disconnect their client entity is destroyed along with any attributes.

IsValidClient. Nope, also you are calling this in loops and inside calls after you have already called it. A simple isclientingame would do.

If you are so scared that replay and sourcetv will destroy your life, you can always use a player event to apply effects like player spawn or inventory application. Then you can also axe most of your other callbacks.
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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 10-27-2013 , 22:34   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #13

Quote:
Originally Posted by friagram View Post
OnClientDisconnect
Why? When they disconnect their client entity is destroyed along with any attributes.

IsValidClient. Nope, also you are calling this in loops and inside calls after you have already called it. A simple isclientingame would do.

If you are so scared that replay and sourcetv will destroy your life, you can always use a player event to apply effects like player spawn or inventory application. Then you can also axe most of your other callbacks.
Did not know that, just did it to be safe.

Been trying to convert most of my plugins to stop using IsValidClient but swamped with school work atm. I'll be able to do this in 2 months or so.
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Seth.D
Member
Join Date: Apr 2011
Old 11-02-2013 , 00:13   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #14

Do you think it would be possible to make the taunt speed also affect special taunt effects and not just the animation? Because if I set Spy's knife taunt to slow, the attack will still hit as if it were at normal speed. I would love to be able to run around as a Heavy that can tauntkill as soon as I hit the button.

Great job on the plugin otherwise! It's hilarious.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 11-02-2013 , 19:52   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #15

I'm working on a way to fix taunt speed + taunt effects. I can make a blanket fix plugin for that soon.
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Seth.D
Member
Join Date: Apr 2011
Old 11-03-2013 , 17:55   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #16

Quote:
Originally Posted by FlaminSarge View Post
I'm working on a way to fix taunt speed + taunt effects. I can make a blanket fix plugin for that soon.
I can't wait!
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Killstr3aKs
Junior Member
Join Date: May 2013
Old 11-04-2013 , 18:44   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #17

Got a couple of questions: Is it possible to "freeze" the taunt animation completely? And if so, is it possible for the players to move around while their taunt anim is still frozen?
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Seth.D
Member
Join Date: Apr 2011
Old 11-04-2013 , 19:36   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #18

Quote:
Originally Posted by Killstr3aKs View Post
Got a couple of questions: Is it possible to "freeze" the taunt animation completely? And if so, is it possible for the players to move around while their taunt anim is still frozen?
Yup! Just taunt at normal speed, then change your taunt speed mid-taunt to something ridiculously small like 0.000001. You'll be able to move around after doing this.

Last edited by Seth.D; 11-04-2013 at 19:36.
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Killstr3aKs
Junior Member
Join Date: May 2013
Old 11-05-2013 , 04:22   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #19

Amazing work, i´ve been looking for this plugin for almost a year. Will try it ASAP
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Seth.D
Member
Join Date: Apr 2011
Old 11-30-2013 , 01:16   Re: [TF2] Taunt Speed Modifier - [1.0.0] - [7/31/13]
Reply With Quote #20

This plugin doesn't seem to work anymore, it doesn't do anything. Would you please fix this? This is one of my favorite plugins of all time.
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