Left 4 Dead 1
Hello, I have skins replacing weapons, characters, sounds, textures, etc.
I have no problems with most of them.
But when I try to host a game as "local server" (listenserver) my tank skin is downloaded to the joining players.
It takes too long to download. Players see a black screen during this proccess and they leave before it is downloaded.
Why does it happen only with Tank skin? It's not problem about the specific skin I am using. I installed another different skin and players are still having the same problem.
Even though the skin is downloaded to clients, they still see game's default tank skin.
Is there any way to avoid my skins are downloaded to clients when they join my local server? I tried next:
sv_allowdownload 0
sm_cvar sv_allowdownload 0
(on listenserver.cfg and using sourcemod)
+sv_allowdownload 0
(as launch parameter)
I don't want my skins to be downloaded to clients.
Thanks in advance.
Last edited by axelnieves2012; 03-15-2024 at 17:52.