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DoD TeamManager Source v1.1 + ADDONS! (Multi-Language) [11th July 2009]


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FeuerSturm
AlliedModders Donor
Join Date: Apr 2004
Old 12-30-2008 , 04:39   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #261

Quote:
Originally Posted by ??? | Jack Bauer View Post
Sry no i have the laguage files with ene support. Thats not the problem.
If you have the latest translation files, it sounds like your server
is set to french. Are all texts in french?
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??? | Jack Bauer
Junior Member
Join Date: Jul 2008
Old 12-30-2008 , 14:20   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #262

all text from your Plugin yes. Where can i change server language?
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FeuerSturm
AlliedModders Donor
Join Date: Apr 2004
Old 12-30-2008 , 16:11   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #263

Quote:
Originally Posted by ??? | Jack Bauer View Post
all text from your Plugin yes. Where can i change server language?
If it's only my plugin's mesages then you seriously have the OLD
translations files and you need to re-download the DoD TMS package
and upload the new ones that I fixed some time ago.
Just try that, change the map and it will work.
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bulletsponge
Junior Member
Join Date: Jul 2008
Old 01-15-2009 , 18:44   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #264

This plugin works great... except it hijacks our sourcemod menu and it makes the menu randomly crash.

We are using SourceMod v1.1.0, but we had the same problem with version 1.0.4. I am using the latest version of TeamManager.

We have a custom menu, but if i install this plugin it overrides everything. I can get around this by copying my custom menu in the dodtmsmenu_sorting.txt file.

The crashes appear to be random, but I have narrowed it down to this plugin while setting up a new server. Disabling the Team/Player Menu did not solve the problem.

Last edited by bulletsponge; 01-15-2009 at 18:46.
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mrebiteme
Junior Member
Join Date: Oct 2008
Old 01-16-2009 , 14:07   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #265

Feuerstrum, any update on 1.1
cant wait to see the adjustment to class restrictions that see how many users were on from previous map to determine weapons allowance for the current map starting
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FeuerSturm
AlliedModders Donor
Join Date: Apr 2004
Old 01-16-2009 , 14:15   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #266

Quote:
Originally Posted by bulletsponge View Post
This plugin works great... except it hijacks our sourcemod menu and it makes the menu randomly crash.
What do you mean by "makes the menu randomly crash"?
I'll look into the custom menu issue though.

Quote:
Originally Posted by mrebiteme View Post
Feuerstrum, any update on 1.1
cant wait to see the adjustment to class restrictions that see how many users were on from previous map to determine weapons allowance for the current map starting
v1.1 RC1 is still being "beta tested" @ http://community.dodsourceplugins.net and I'm still working on the new
TK Revenge Addon besides re-writing the AFK Manager
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bulletsponge
Junior Member
Join Date: Jul 2008
Old 01-16-2009 , 16:21   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #267

Quote:
Originally Posted by FeuerSturm View Post
What do you mean by "makes the menu randomly crash"?
I'll look into the custom menu issue though.
The admin menu closes within a few seconds when i use the plugin. It behaves similar to the pre 1.0.4 sourcemod menu which crashed after 4 seconds on the orange box update - might help narrow down the problem. I say randomly because the time the menu stays up seems to vary. I installed the teammanager plugin first when I was setting up a new box using sourcemod v1.1 but we are still experiencing issues.

Last edited by bulletsponge; 01-16-2009 at 16:27.
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FeuerSturm
AlliedModders Donor
Join Date: Apr 2004
Old 01-16-2009 , 16:32   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #268

Quote:
Originally Posted by bulletsponge View Post
The admin menu closes within a few seconds when i use the plugin. It behaves similar to the pre 1.0.4 sourcemod menu which crashed after 4 seconds on the orange box update - might help narrow down the problem. I say randomly because the time the menu stays up seems to vary. I installed the teammanager plugin first when I was setting up a new box using sourcemod v1.1 but we are still experiencing issues.
ah, now I understand what you mean!

That was kind of a bug that I included by accident, I needed to close one
of the menus and reopen it and unfortunately I added that to several
menus where it was not needed.

That is already fixed in v1.1 RC1, so once v1.1 is stable it will be
released to the public and that bug is gone
FeuerSturm is offline
bulletsponge
Junior Member
Join Date: Jul 2008
Old 01-16-2009 , 17:30   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #269

Quote:
Originally Posted by FeuerSturm View Post
ah, now I understand what you mean!

That was kind of a bug that I included by accident, I needed to close one
of the menus and reopen it and unfortunately I added that to several
menus where it was not needed.

That is already fixed in v1.1 RC1, so once v1.1 is stable it will be
released to the public and that bug is gone
Awesome, thanks! Can't wait for the update.
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bulletsponge
Junior Member
Join Date: Jul 2008
Old 01-18-2009 , 17:03   Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]
Reply With Quote #270

Quote:
Originally Posted by FeuerSturm View Post
I'll look into the custom menu issue though.
The problem is, your plugin overwrites or bypasses the adminmenu_sorting.txt file. To get around this, I just copy the structure of this file into your dodtmsmenu_sorting.txt file and it works. So, it's a bug but there is an easy way to get around it.
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