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Player Model 2.13c


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[ --<-@ ] Black Rose
ANNIHILATED
Join Date: Sep 2005
Location: Stockholm, Sweden.
Old 11-25-2005 , 22:01  
Reply With Quote #1

ehm... you didn't even make the basics, you took that from adminmodel.
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paulbagean
Junior Member
Join Date: Oct 2006
Old 07-13-2007 , 19:18   Re: Player Model 2.13b
Reply With Quote #2

hey sorry guys but this is to complicated.
is there anyone that can give me a installation process step by step?
thx
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FuZ!on
Senior Member
Join Date: Aug 2007
Old 08-14-2007 , 01:44   Re: Player Model 2.13b
Reply With Quote #3

I am using this on my HnS server and for some reason, when the play models switch, everybody gets dropped from my server except 2 people. Anyway to fix this? Only 2 models are being used. 1 ct version and the other is the T version. Only one person has custom models also.
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TheOneAndOnly
Junior Member
Join Date: Nov 2006
Old 08-14-2007 , 13:58   Re: Player Model 2.13b
Reply With Quote #4

Hey, yeah I agree I play DoD a lot and I would love this ported over to DoD to put into my friends server. I really hope this does happen.
Thanks
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slamx
Member
Join Date: Jun 2006
Old 08-16-2007 , 11:42   Re: Player Model 2.13b
Reply With Quote #5

hey, when i use this plugin it crashes my cs when i try to connect.
i set 2 models for myself.
when myself or a friend trys to connect it jus closes our cs down. if there a way to fix it?
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Timmer
Junior Member
Join Date: Mar 2009
Location: Germany/Aschaffenburg
Old 03-16-2009 , 11:18   Re: Player Model 2.13c
Reply With Quote #6

So, I don't really understand. Am I able to change default models like 'GSG9' for ALL players in the server? Or just the bots??

So I don't need to change the player models but the class models. Is that possible?
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Satoko
Senior Member
Join Date: Oct 2008
Location: Germany
Old 03-16-2009 , 12:54   Re: Player Model 2.13c
Reply With Quote #7

I setted some bots in botprofile.db without skin = and put the name in the models.ini in the first thing "botname" "modelname" and it works fine, nice work.

@Timmer: Should go for all player i guess maybe there is something you can put the steam id thing in it just without any steamidnumber maybe it affects all people only need to seperate them somehow (t and ct models).
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commonbullet
Veteran Member
Join Date: Oct 2005
Old 11-26-2005 , 08:53  
Reply With Quote #8

Ok, I'd like to invite you to forget about that one in this thread.

I really wonder if someone has already tested this plugin to suggest, report bugs, just say it's ok, etc.

Thanks.
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Mulan
Senior Member
Join Date: Jul 2005
Location: [GER]Worbis
Old 11-26-2005 , 10:19  
Reply With Quote #9

hey, 1 question:

I have the models.ini in the amxmodx/configs/-folder
in the models.ini i written

Code:
"STEAM_0:0:xxxxxx" "chicken"
then i places the chicken.mdl in the player/custommodel/ - folder

is that right and can i see than this model on our server?
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commonbullet
Veteran Member
Join Date: Oct 2005
Old 11-26-2005 , 10:53  
Reply With Quote #10

it uses the default models directory structure. So it should be placed at

Code:
cstrike/models/player/chicken/chicken.mdl
or if you're running czero

Code:
czero/models/player/chicken/chicken.mdl
if the model couldn't be loaded because the file was not found, you should get this message in console :
Code:
[model error] File Not Found: chicken.mdl
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