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[CS:GO] Sampling walkable space error


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barvica
Senior Member
Join Date: Oct 2014
Old 02-11-2016 , 13:21   [CS:GO] Sampling walkable space error
Reply With Quote #1

So I created a new server and after map changes servers says sampling walkable space then it crashes after 1 seconds. I have jailbreak maps, on other surf server maps works and it doesnt crash ?
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 02-11-2016 , 17:26   Re: [CS:GO] Sampling walkable space error
Reply With Quote #2

not even 10 posts below yours is one with almost the same topic!! why couldn't you read that one first before posting???

https://forums.alliedmods.net/showthread.php?t=278821
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barvica
Senior Member
Join Date: Oct 2014
Old 02-12-2016 , 07:17   Re: [CS:GO] Sampling walkable space error
Reply With Quote #3

there was no fix for me, i hae my nav_quicksave on 1 and i have all the .nav files for maps, it still crashes sometime when the map changes.
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 02-12-2016 , 07:47   Re: [CS:GO] Sampling walkable space error
Reply With Quote #4

It's probably not related to .nav files then.

Try installing this: https://forums.alliedmods.net/showthread.php?t=277703&

When you get your next crash post the crash dump here.
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barvica
Senior Member
Join Date: Oct 2014
Old 02-12-2016 , 08:13   Re: [CS:GO] Sampling walkable space error
Reply With Quote #5

okay
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barvica
Senior Member
Join Date: Oct 2014
Old 02-12-2016 , 11:17   Re: [CS:GO] Sampling walkable space error
Reply With Quote #6

server crashed 2 times but it didnt create any crash dump file the folder is still empty
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 02-12-2016 , 18:04   Re: [CS:GO] Sampling walkable space error
Reply With Quote #7

make sure accelerator is running
sm exts list
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 02-12-2016 , 19:24   Re: [CS:GO] Sampling walkable space error
Reply With Quote #8

Make sure you configured accelerator as per the instructions in the link i gave you.
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barvica
Senior Member
Join Date: Oct 2014
Old 02-13-2016 , 05:44   Re: [CS:GO] Sampling walkable space error
Reply With Quote #9

Quote:
Originally Posted by Neuro Toxin View Post
Make sure you configured accelerator as per the instructions in the link i gave you.
[SM] Displaying 17 extensions:
[01] Automatic Updater (1.7.3-dev+5294): Updates SourceMod gamedata files
[02] Webternet (1.7.3-dev+5294): Extension for interacting with URLs
[03] Accelerator (2.2.1): SRCDS Crash Handler
[04] CS Tools (1.7.3-dev+5294): CS extended functionality
[05] BinTools (1.7.3-dev+5294): Low-level C/C++ Calling API
[06] SDK Tools (1.7.3-dev+5294): Source SDK Tools
[07] SMJansson (2.3.1/3): JSON parser/writer
[08] Top Menus (1.7.3-dev+5294): Creates sorted nested menus
[09] <FAILED> file "SteamWorks.ext.so": /home/ogp/OGP_User_Files/1/csgo/addons/sourcemod/extensions/SteamWorks.ext.so: cannot open shared object file: No such file or directory
[10] SDK Hooks (1.7.3-dev+5294): Source SDK Hooks
[11] Client Preferences (1.7.3-dev+5294): Saves client preference settings
[12] SQLite (1.7.3-dev+5294): SQLite Driver
[13] <FAILED> file "steamtools.ext.so": /home/ogp/OGP_User_Files/1/csgo/addons/sourcemod/extensions/steamtools.ext.so: cannot open shared object file: No such file or directory
[14] Regex (1.7.3-dev+5294): Provides regex natives for plugins
[15] <FAILED> file "dhooks.ext.so": /home/ogp/OGP_User_Files/1/csgo/addons/sourcemod/extensions/dhooks.ext.so: cannot open shared object file: No such file or directory
[16] GeoIP (1.7.3-dev+5294): Geographical IP information
[17] MySQL-DBI (1.7.3-dev+5294): MySQL driver implementation for DBI
L 02/13/2016 - 11:43:50: rcon from "192.168.10.58449": command "sm exts list"
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Bchewy
AlliedModders Donor
Join Date: Nov 2014
Old 02-13-2016 , 21:47   Re: [CS:GO] Sampling walkable space error
Reply With Quote #10

This is because your map does not have a .nav file, and you have bots enabled.

Disabling bots with bot_quota 0 in gamemode_casual.cfg or server.cfg should fix this
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